I had time to play Gog version game, its still good game, i found some other problems:
- except some crashes on starting logos, game run without crashes, which are mentioned by other people through game history, but i missing 15b something got wrong.. maybe because its big map.. a also marked maximum number of squares for harvest and build and lot of building.. after i completed mission and press ESC to continue playing.. but after while, when i tried to sold some captured building, i got game crashes.. was able to continue to play through loading saves, few times, after some final crash.. from which i wasnt able to load my saves (load screen crash). Game has nasty practice, that Quick save is not mentioned in main menu and its available only after is some other save loaded.. by hot key.
- so i had to start next level through game starting line: "..DKII-DX.exe" -level level16
- In mission 16, other big map, i met problem is wasnt able at the end, build rooms through rectangle gesture, but only through click by individual squares and it worked only sometimes, so its not 1 level problem, probably something with big maps, or lots of used squares
- what is good a had not any performance problems, game is was known for them.. I remember when i played in on K6-2 and Geforce 2 MX, it was slideshow, in map when lots vampires attacks and when i build lots of canons to kill them..
- there small text rendering bug, black horizontal line through scrolling white text.. also at at least without dgVoodoo there is some noice under mana numbers in HUD
- i tried unofficial 1.73 to fix saves loading, but it not solution
- there was mentioned broken AI, im not sure what it exactly means, but monsters are often constantly complaining that they have not food, money, lair even when lots of resources is around them, im not using doors and wall, when i dont have to, so pathfinding should not have problems.. even AI in Dungeon Keeper 1 was better for this, maybe this is that AI bug.
- i somehow broke Menu rendering - now it looks very pixelated.. when i applied 1.7.3 patch, i made whole game folder backed, delete updated folder - because it was not help for my broken saves, restored backup and it something broke.. Now i dont see in graphics menu that Gog HW patch, but dgVoodoo .. in game is still ok. I tried to restore original patch.dll it made menu again ok, but dgVoodoo so not working - of course, when i returned ddraw.dll renamed to patch.dll, it is again broken. I dunno what exactly changed and why now is dgVoodoo as render. Maybe patch changed some ini file in Users folder, or something in registry.
Registry New
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Im old goal oriented goatman, i care about facts and freedom, not about egos+prejudices. Hoarding=sickness. If you want respect, gain it by your behavior. I hate stupid SW limits, SW=virtual world, everything should be possible if you have enough raw HW.