386SX wrote on 2021-07-01, 18:38:
The Serpent Rider wrote on 2021-07-01, 10:56:
and the T&L should help a bit on bench and some games
Sure, if you want to play something like MDK2 with questionable performance. And it's already quite light for a game with T&L support, i.e. no crazy geometry or shadows.
I think to remember there were some early games that did support T&L with quite light geometry but I don't remember the name now.. some sort of colourful palette third person adventure game like in some different planet.. probably one of the first game. Also Quake3 I think had some support for that on OpenGL?
But I suppose the T&L engine of those early GPUs were soon slower than the CPU software T&L considering how fast cpu got back then.
Many early OpenGL games have Hardware T (not L) support. So even in GLQuake, Quake 2 you will get a speed boost wih a GeForce card compared to a TNT2. Of course, you also get a speed boost with Voodoo cards (up to & including Vooodoo 3) in Glide mode… although the image quality is arguably worse and performance drops significantly as you increase the resolution. Voodoo 5 is probably the best of both worlds, but… hehe, nobody would waste it on such a weak platform.
OpenGL had support for Hardware T&L since the early days, due to it being used for the professional/CAD market. However, many games (like GLQuake/Quake 2) had their own lighting engine, so they only benefited from the hardware transform part.
When it comes to SS7, a GeForce 2 MX/MX400 AGP is a great (and much cheaper) alternative to the 3dfx cards (and it only needs 4W of power, so it will work fine even on boards that have poorly designed AGP power delivery). Unfortunately the PCI versions of these cards are rare…
2 x PLCC-68 / 4 x PGA132 / 5 x Skt 3 / 1 x Skt 4 / 9 x Skt 7 / 12 x SS7 / 1 x Skt 8 / 14 x Slot 1 / 6 x Slot A
5 x Skt 370 / 8 x Skt A / 2 x Skt 478 / 2 x Skt 754 / 3 x Skt 939 / 7 x LGA775 / 1 x LGA1155
Current PC: Ryzen 7 9800X3D
Backup: Ryzen 7 5800X3D