Whenever I finish a game, I will try a bunch of games for 15-20 minutes to decide what to play next. I keep doing this until I arrive at a couple of games, preferable one I can play in the living room (i.e. console game) and one I can play in the office (i.e. PC game). Having just completed Dark Souls II: Scholar of the First Sin, here's what I've been playing:
Dungeons of Chaos (PC)
A PC port of a smartphone RPG that looks like total garbage (horrible smartphone UI, graphic assets of inconsistent resolution, etc.)... but is actually a really good, deep, turn-based party-based RPG. If I had to compare it to anything, it would probably be Demon's Winter as it's an overhead tile-based world with a separate screen for (turn-based) combat. I'm at just over 8 hours in and it's really a bit of a hidden gem as far as I'm concerned. One thing that's REALLY nice is that it has an auto combat feature that can be toggled on/off for each individual character with plenty of options to tweak—for example, you can tell your spellcasters to use a favored spell until they drop to XX% MP and then stop casting. This is really great for just blasting through easier encounters very quickly. It also has a lot of nice quality of life features, like a quest log and editable map notes. It will even record which NPCs train each skill, once you've met them.
Party evelopment is quite good. Leveling a character up gives you bonuses to HP, etc., but also gives you talent points. You can use these to increase your stats, or can spend them with trainers to buy new or level up existing skills. You also level up skills through use. It's a great system that constantly rewards you.
If there's a downside (other than the graphics), it would be the world/setting/story, whatever you want to call it. It's pretty generic fantasy and it's definitely not a game to play for its involving plot or interesting dialog. It's a game to play for the exploration, combat, and party building. Anyway, I really like it so far.
Dark Souls III (PC)
I only just finished this for the first time a couple of months ago, but after completing DS1 and DS2, I couldn't stop myself from replaying this one. This time I'm determined to go through the game as a pyromancer. I found this game to be a lot less annoying this time through, not because of using a pyro but because I know it pretty well at this point. I'm still annoyed at all the enemies that just run at you and flail around endlessly—the game breaks the unspoken rule of DS1 and even DS2 in that even large and powerful "slow" monsters will still just attack over and over and over giving you little chance to attack. I also don't like how the game does not even pretend to be one interconnected world anymore; you reach each area by teleporting from a central hub rather than finding areas through exploration. Still a great game though.
Caves of Qud (PC)
I've always wanted to get into roguelikes, but the closest I ever got was getting an hour or so into ADOM. I decided to give this one a try and really like what I'm seeing so far. I though the completely alien world would be a turnoff, but it's pretty fascinating. One complaint—the UI is all over the place, whether using the modern or classic UI. I'd really like an option to set the font size, for example.