Reply 380 of 548, by OPLx
ElBrunzy wrote on 2021-05-15, 05:42:Thanks for your precise answer, you clearly understood all of my questions. So I could quickly finish to setup the card. I browsed vgmrips to upgrade my vgm collection. This setup will have an SAAYM on 210h and an AWE32 on 220h (I think it's a CT2760 with the CQM chip).
Glad I could have been of assistance to you!
ElBrunzy wrote on 2021-05-15, 05:42:I found having multiple cards might lead to confusion that are hard to diagnose when it's not obvious where the player is sending instructions. I was thinking maybe on the line "Playing..." there could be some more hint about what's going on.
With the current VGM format, without actually analyzing the VGM data before playback, there's no way to know which sound chips are actually used. Currently the best way to know which sound chip may be used is simply by looking at the VGM soundchip clock information that is printed. SBVGM.TXT has a table which shows which VGM supported chipsets would play on on which sound cards.
ElBrunzy wrote on 2021-05-15, 05:42:I tested some 2608(b) stuff but there was nothing knew. For the YM2203 I was really glad to find some stuff like Silpheed and Ys who are both on my top favorite soundtrack! But drum volume sound weird. If you compare this one, the snare are so loud it make the melody barely hearable, while on the vgmrips player the level are more normal. I hope it's a problem that can be fixed because otherwise those ports seem very enjoyable to listen!
The issue about the volume is a bit tricky. From what I can tell each platform has its own configuration as to the relative volume levels between sound chips. In addition to this, there are the volume levels for PC sound cards which makes things a bit more complicated to ascertain. I'll have to see what can be done when I have time to compare.
ElBrunzy wrote on 2021-05-15, 05:42:Well, I learned the hard way that an YM2151 dont come with an OKIM6258 😁 It's not always clear what's this chip is used for, seems to help some music with drum samples being an adpcm decoder. Also for some reason the lemmings soundtrack seem way too slow to me. It play the same on emulator and youtube video... Apparently the game was a prototype so maybe that's all there is to it.
I doubt we'll see the OKIM6258 on the PC, but one never knows. 😀 I wasn't aware of an arcade Lemmings; fascinating!
ElBrunzy wrote on 2021-05-15, 05:42:The last but not the least ... Golden Axe ! I think your player work at perfection here on the SAAYM ! So now I can start to prepare the comparison project. Alternating between the pc game and your player did outlook some subtle but interesting differences I'm eager to find. Time to dust off that adlib card, I'm not going to base my comparison on an CQM 😉
Any VGMs that use the YM2151 natively (not translating from an OPN chip to YM2151) should sound correct. One nice showcase of YM2151 is this: Illumination Laser - Viole`n`t Moon (there aren't any samples used in the song). As far as I can tell, there aren't any VGMs from Illumination Laser (it's in the MDX format). The whole OST is here: Illumination Laser X68000 OST
There is quite a large number of music in the MDX format. Maybe someone will one day make an MDX player for the SAAYM?