VOGONS


First post, by ultra_code

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Oldbie

Hello,

I'm thinking about possibly moving away from my Voodoo5 in my 1.4Ghz Tualatin rig towards perhaps a more powerful GeForce2 or 4 card, and am concerned about missing out on native Glide compatibility with the V5, specifically Windows 9x titles. Now, from experience, I have noticed that, at least with nGlide, and I'd imagine with all Glide wrappers, they introduce latency (go figure - translating code from one API to another ain't easy). However, I was wondering if anyone knows which wrappers produce the least amount of latency? Also, are there any compatibility issues with certain games with those given wrappers I should know about? And out of all of the Windows 9x games that supported Glide, how many also supported DirectX/OpenGL and produced similar graphics to-boot with those APIs (I think Need for Speed 3 and later games come to mind for me, but those are the only games I know of)?

Thanks!

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