Shponglefan wrote on 2025-12-28, 21:34:
Jo22 wrote on 2025-12-28, 19:55:
Edit: Or let's see it this way: 10 or 12 (or 16) MHz ATs used to be the baseline setup for VGA.
Because these 286 PCs were still sold new in the 1988-1990 (or 1987-1991) era, when VGA was new.
So it's not bad to be able to run things at 286 speeds.
I rebuilt our original 12MHz 286 and tried running VGA games on it. While they can run, it's really not ideal.
386 or 486 is much better for VGA titles, including adventure games.
Hi, performance depends on several factors, I guess. 🤷♂️
It can range from very bad to quite good, it some cases.
For example, if the BIOS/VGA BIOS is copied into RAM, 0 waitstates, ISA speed etc.
I had a rather slow 286 @12 MHz in the 90s, for example. Graphically, I mean.
The on-board VGA was an ATI VGA Wonder with a bus mouse port, probably connected via 8-Bit i/o.
Only that would explain the extremely slow screen drawing in Windows 3.1 using default VGA driver (you could watch Paintbrush filling colours in a painting).
RAM expansion was 4x 1 MB SIMMs (70ns I think). It had a CD-ROM drive and a 16-Bit soundcard, too.
Early QuickTime and Video for Windows ran on it, even.
Now I have an 286 Schneider Tower AT @10 MHz with an OTI-67 VGA that runs very smoothly, by comparison.
Despite its slow, meager 1 MB DIL RAM fitted on the CPU board.
The ISA bus runs at CPU speed, if I understand the Setup settings correctly.
It runs games such as this one that used to be unplayable on my 12 MHz 286 (literal slide-show back then).
Another 286 PC in Pizza box form factor runs at 16 MHz and has some Trident on-board VGA (9000?) and 60ns SIMMs.
It's very quick in most benchmarks and games, too.
I've also run a RAM BIOS and VBE 1.2 TSR for the on-board VGA.
The RAM BIOS utility also existed for other early ISA VGAs such as PVGA1A or ET4000.
It was on the driver/utility disk that shipped with these graphics cards and was meant for PCs without ROM shadowing (later 286/386 PCs had the Shadow RAM option in CMOS Setup).
dionb wrote on 2025-12-29, 00:51:
Jo22 wrote on 2025-12-28, 19:55:
^Wing Commander 1 comes to mind (it's from 1990).
I vaguely remember that it's running "okay" on 12 to 16 MHz 286 PCs.
Wing Commander is very speed-sensitive, but ran a lot better on my 386-16 than my friend's 286-12. On a 486DX/SX (no FPU support)-33 you need to slow stuff down a bit but not to 286 levels.
I've played it on a 12 MHz 286, as far as I remember.
Some animations were a bit slow indeed, I guess.
(The animations on board of the Tiger's Claw seemed to be mostly okay on that 286, I think.)
But on other hand, the asteroid field scene/space fight scene wasn't too fast either.
On newer PCs I had trouble keeping up. 😅
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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