VOGONS


Reply 20 of 23, by Wasteful Instruction

User metadata
Rank Newbie
Rank
Newbie
swaaye wrote on 2020-10-31, 02:12:
Wasteful Instruction wrote on 2020-10-31, 00:46:

Well, I have DirectX 9.0c installed on this build (the latest avaliable for win98se anyway) and I never encountered this issue with the 2041 driver. By blow up what do you mean? I've read about crashes and hangs when trying to play a game the second time in a row after closing it with >DX7.0a ver but nothing about permanent damage, and still, it never happened to me. I've used the 2041 driver with Half-Life, Deus Ex and Incoming for now, maybe other titles are more likely to cause the issue?

No permanent damage. 😁 Yeah some games on the second load may cause some kind of memory corruption I guess, which can manifest initially as a crash of a system service, and then the system freezes. I think I remember seeing it with Wheel of Time, Homeworld, and Elite Force for example.

I found that removing the sound card ended the problems. The solutions I found were stay with DirectX 7.0a or use the Diamond driver / Aureal 2015. DirectX 7.0a covers games through late 2000.

Since you are a moderator I'll ask you this: can the 2041 fix posted above be added to the vogonsdrivers.com sound devices section? I think it could be really useful to other people as well

Reply 21 of 23, by ZanQuance

User metadata
Rank Member
Rank
Member

You have my permission, I don't think it has any side effects when ran, so it should be safe for public use. Put a txt doc with it and copy paste in my Tool usage advice from the prior post.

Reply 22 of 23, by Wasteful Instruction

User metadata
Rank Newbie
Rank
Newbie
ZanQuance wrote on 2020-10-31, 14:53:

You have my permission, I don't think it has any side effects when ran, so it should be safe for public use. Put a txt doc with it and copy paste in my Tool usage advice from the prior post.

Thanks again, will definetly do.
EDIT: Apparently I'm not allowed to upload on vogonsdrivers, I guess @swaaye could do it