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Sony plans to end the production of physical games in 2028

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Reply 240 of 246, by Trashbytes

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appiah4 wrote on Yesterday, 06:21:
Joseph_Joestar wrote on 2026-08-29, 17:17:
allesclar wrote on 2026-08-29, 16:25:

I just can’t understand how blindly some people are willing to defend these sorts of practices, while still being perfectly happy to pay full price for something they don’t truly own.

Allegedly, some of these "digital defenders" on X/Twitter were exposed as bot accounts, but I'm sure there are people out there who actually think that way.

In any case, my suggestion to everyone is to vote with their wallets. How much impact that makes will be revealed during the PS6 generation. Should be interesting to compare the sales of that console to the PS4 and PS5.

Corporate apologists were a thing way before internet bots, people develop strange identities ties to corporations and start behaving like corporate interests somehow benefit them. Idiocy on an entirely inexplicable level tbh..

Baaaaaaaa comes to mind .. lots of sheep out there who are more than oblivious to the Wolf hiding amongst them.

Reply 241 of 246, by appiah4

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Trashbytes wrote on Yesterday, 06:24:
appiah4 wrote on Yesterday, 06:21:
Joseph_Joestar wrote on 2026-08-29, 17:17:

Allegedly, some of these "digital defenders" on X/Twitter were exposed as bot accounts, but I'm sure there are people out there who actually think that way.

In any case, my suggestion to everyone is to vote with their wallets. How much impact that makes will be revealed during the PS6 generation. Should be interesting to compare the sales of that console to the PS4 and PS5.

Corporate apologists were a thing way before internet bots, people develop strange identities ties to corporations and start behaving like corporate interests somehow benefit them. Idiocy on an entirely inexplicable level tbh..

Baaaaaaaa comes to mind .. lots of sheep out there who are more than oblivious to the Wolf hiding amongst them.

This is worse, it is like sheep actually rooting for the wolf because they think they are "team wolf" and the fact that the wolf eats their own kind flies over their heads entirely: they think they are also a wolf, until it is their time to get eaten.

Reply 242 of 246, by Trashbytes

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appiah4 wrote on Yesterday, 06:28:
Trashbytes wrote on Yesterday, 06:24:
appiah4 wrote on Yesterday, 06:21:

Corporate apologists were a thing way before internet bots, people develop strange identities ties to corporations and start behaving like corporate interests somehow benefit them. Idiocy on an entirely inexplicable level tbh..

Baaaaaaaa comes to mind .. lots of sheep out there who are more than oblivious to the Wolf hiding amongst them.

This is worse, it is like sheep actually rooting for the wolf because they think they are "team wolf" and the fact that the wolf eats their own kind flies over their heads entirely: they think they are also a wolf, until it is their time to get eaten.

Its 6 of one and half dozen of the other, lots of oblivious sheep that are blissfully ignorant of both the wolf and the team wolf supporters, truth is they don't want to know and don't care too so long as they get their fix of the next "in thing".

Hubris and Appathy are what's going to kill humanity.

Reply 243 of 246, by dr_st

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appiah4 wrote on Yesterday, 06:21:

Corporate apologists were a thing way before internet bots, people develop strange identities ties to corporations and start behaving like corporate interests somehow benefit them. Idiocy on an entirely inexplicable level tbh..

I suppose it is the same mechanism that gets people to develop deep emotional ties to sports teams, or political parties.

allesclar wrote on 2026-08-29, 16:25:

I just can’t understand how blindly some people are willing to defend these sorts of practices, while still being perfectly happy to pay full price for something they don’t truly own.

Many people simply don't grasp the concept of managing money, and they don't dive deep enough to understand the meaning. They think only superficially - "Do I want to play this game now? Can I afford the price?" If the answer is "Yes" to both, they click "buy" and are happy with it.

Some of them might later be outraged when "their" game is taken away or disabled or crippled with a patch 5 years down the road, but you know what?
Most of them won't. Because they will have finished playing it and enjoying it and will have moved on to the next thing. This is 80% of the target audience, and that's why the corporations can get away with it.

Joseph_Joestar wrote on 2026-08-29, 17:17:

In any case, my suggestion to everyone is to vote with their wallets. How much impact that makes will be revealed during the PS6 generation. Should be interesting to compare the sales of that console to the PS4 and PS5.

There might be a dip because it's a new thing in the console world, but the reason digital ownership went big in the PC world is because gamers were getting something in return for their loss of control - and that is convenience, massive convenience - all your games are available to you on any PC at any time, just log into the account, patches and fixes are deployed automatically, and you don't have to worry about backup or keeping your physical collection of discs protected.

For tech-savvy users there are ways to "liberate" the games from their Steam DRM for backup/archival purposes. GOG just gives it to you for free - even better.

I like my collection of physical game boxes as much as the next person here, but among my friends (even peers who are my age), I'm a minority. Most just prefer to have their digital library.

https://cloakedthargoid.wordpress.com/ - Random content on hardware, software, games and toys

Reply 244 of 246, by Joseph_Joestar

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dr_st wrote on Yesterday, 07:51:

There might be a dip because it's a new thing in the console world, but the reason digital ownership went big in the PC world is because gamers were getting something in return for their loss of control - and that is convenience, massive convenience - all your games are available to you on any PC at any time, just log into the account, patches and fixes are deployed automatically, and you don't have to worry about backup or keeping your physical collection of discs protected.

Personally, I wouldn't trade my physical discs for a bit of convenience if given the choice. But as you say, a lot of people are willing to do just that. Thing is, Sony is taking away that choice from us starting from 2028.

By the way, that convenience can easily be turned around, and become a big problem for the user in question. How? Well, all those digital games are tied to one's user account. And what happens if that account gets hacked or banned? The user loses access to all digital games tied to that account. And again, this isn't some hypothetical scenario, it has happened before.

In that particular case, the user eventually got his account back due to huge public backlash. But will that be the case every time something like that occurs? It's doubtful. Also, in this day and age, one's account can sadly get banned for a myriad of reasons. And if that happens, all digital games tied to it will be lost.

My retro stuff

Reply 245 of 246, by dr_st

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Joseph_Joestar wrote on Today, 00:36:

Personally, I wouldn't trade my physical discs for a bit of convenience if given the choice. But as you say, a lot of people are willing to do just that. Thing is, Sony is taking away that choice from us starting from 2028.

After almost everyone already did that (PC, Switch). Surprised it took that long, honestly.

Joseph_Joestar wrote on Today, 00:36:

By the way, that convenience can easily be turned around, and become a big problem for the user in question. How? Well, all those digital games are tied to one's user account. And what happens if that account gets hacked or banned? The user loses access to all digital games tied to that account. And again, this isn't some hypothetical scenario, it has happened before.

Yes, that's the other side of the coin. For convenience you give up control. Most users won't think about this scenario until it happens to them.

https://cloakedthargoid.wordpress.com/ - Random content on hardware, software, games and toys

Reply 246 of 246, by Ozzuneoj

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(Sorry, this is very long and rambly... just some thoughts I had after reading the last few posts here.)

Regarding the long-term availability and security of digital game accounts (mainly Steam), I think at some point you have to treat it as an important asset that needs some extra care taken to protect it. It is a huge mistake for people to treat a digital collection of purchased games like any random throw-away account on a website they never intend to return to. But the same can be said for a physical game collection. It all takes effort if you actually care about the stuff.

People with boxed game collections (or any other collections) have to do something to ensure they are stored and cared for properly. If you aren't careful with the disks, they can be scratched and rendered useless. If you stuff all your boxes in a shed, garage, basement or attic they are likely to get moldy or at least get smelly or warped from the heat\cold or humidity changes. Worst case scenario, pests can get to them, which is really nasty and very sad when it happens. Rather frustratingly, the other extreme is that having the boxes out in the open and exposed to sunlight or fluorescent light (less common these days) will discolor them fairly quickly as well. So you need considerable space to dedicate to store a large collection, and unless you live in a very favorable climate (dry and moderate temp year round), you will be dedicating what would otherwise be heated\air-conditioned living space for them.

Considering digital game collections can easily run into the 500-1000 game range if you've been buying indie games and bundles for 20+ years, you'd need a huge area to store an equivalent number of physical games properly. Of course, we're leaving out the fact that effectively zero percent of PC games have had physical boxed releases in the past 10 years.

I think No Man's Sky was the last PC game I bought (back in 2016) that even had a physical release... and I bought that on Steam. It is also an interesting example of the relationship between digital releases and physical releases. The game was really underwhelming when it was released but has turned into an amazing game-dev redemption story since then. If you have a physical copy, the version on the disk is so poor and lacking so many features compared to the recent versions that it is hard to even call it finished. Of course, from a historical preservation perspective... if you want to see the original release version just for comparison, that is usually harder to do... but with NMS specifically, this project allows you to play the older versions. PC gaming is definitely the best gaming. 😀

Anyway... As others have mentioned, there are ways to make a lot of Steam games available offline, in addition to the ones that already just work without Steam if you run the .exe file directly. Lately, I have also been curious about doing a backup of the Steam folder when in offline mode and then storing that somewhere. I don't know how that works exactly, but I feel like if offline mode works at all (which it does) then directly copying the folder and maybe the registry keys would allow you to have a functional offline copy of Steam if it ever got really dire.

As far as security is concerned, that is an area that everyone should take seriously... but they probably don't. I'm sure some have digital game collections that are worth more than what they have in the checking account at any given time... so treat them the way you would a bank account. Your Steam, Epic and GoG accounts should all have proper MFA and some kind of backup methods for verification on hand. It is so so so much harder for someone to "hack" (ie, trick you into giving them access to) an account if you have proper MFA set up.

Even the old fashioned "send a text before letting a new device sign in" is infinitely better than just having an account secured with a password or a Google\Apple sign in that may or may not have great MFA on it either. If you use your cell phone number for 2FA though, make sure your account is set up with SIM swap protection. It's easy to turn on with most carriers and basically eliminates the main way that text-based 2FA can be compromised (other than social engineering attacks at least).

In short: I still buy and collect physical music CDs and store them in a big box, but I have only kept a small number of PC game boxes. I am glad that the hundreds of indie games I've purchased over the years do not need to be stored in my home and cared for, and I am happy to go through the extra steps to secure my accounts and make whatever kinds of backups I can to protect my digital PC game collection. I do not think that console gaming offers any of the same options as PC gaming though, so digital only console gaming is something I imagine people will regret giving into once they are feeling nostalgic in 20 years.

EDIT: After looking more at the old-version downloader for NMS I discovered something that I had never heard of before. For years it has been possible to download old versions of games through Steam using the "Download Depot". A somewhat more accessible way to do it would be with this program called "Depot_Downloader". I have not tried it myself, so use at your own risk (make sure you are using SteamGuard, etc.)... but it looks like it has been around a while and is an interesting tool for those interested in game preservation.

Now for some blitting from the back buffer.