I would like to share some extensive use of v0.2 adapter since my prev post.
The impressions are for Asrock Z87M-Pro4, ESS1868F + wp32. SC55mkII SF2, Arachno and Chorium SF's are okay for Doom/Duke3d and has unpleasant instruments volume balance in other titles.
I made sata to atx24 "connector" and get rid off one more PSU in the case (three of four required voltages: 3.3,12,5). -12V - direct wire from mobo ATX connector.
DOS support - excellent. Dune2/LOL/DOOM "the system" still requires SFX proper init, like fastdoom or duke3d. Without - no sfx. Also Quake dos will run with channels reversed if not initialized "proper way".
LandsOfLore/Dune2 - smooth, requires first 16M of ext mem free. Mean getxms 16384, smartdrv, freexms - okay.
Latest BIOS for Z87m-Pro4 brings 1920x1200 support for IGP, titles with support of custom resolutions runs great - qdos, q2dos, 100'ish FPS.
The issue I'm fighting now with is - win98 and/or Me (via 98quickinstall github) refused to load drivers for any graphics adapter: I have X850 PCIe, bunch of 7900 (GT/GS/Quadro), 6800GT-ish quadro 3400 - no luck. Device manager told me there's resource conflict where graphics card conflicting with 00-7F ports (!), conflicting with keyboard and something else (nvidia case) and 00-FF ports in ATI case. Spent two days trying different variants, no luck at all. Graphics adapter "from the start" even without drivers shows "?" and resource conflict . Vogons has thread for that with solution I cannot afford - disable ACPI in BIOS (no such option) and disable ACPI in windows (easy).
I have some more motherboards waiting for tests (Z87m-D3H Giga and Z97M-Plus Asus). Can't figure out what purpose for 98 setup here though, as all of titles of interest runs great with patches on w11, including Unreal Gold which by Rivatuner didn't considered as a game, so low resources rqrd.
Next steps I'll focus on - GRUB and "incorporating" sapphisa default ports init to the GRUB. For multiOS boot.