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First post, by Guest

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I used to be able to play SS1, but after changing my motherboard and hard disk, and reinstalling vdmsound, I get the EMS memory problem again. What's the solution to this?

Reply 1 of 6, by Guest

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Oh yeah, the sound and the main menu (even the setup) seems to be incredibly laggy. It's like I'm trying to run the game on a 286 machine or something. What's up with that?

Reply 2 of 6, by mirekluza

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For missing EMS - search before asking - this was discussed many times !

Mirek

Reply 3 of 6, by dvwjr

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The original "System Shock" uses a DOS extender and does not require any EMS memory to function. Since you do not appear to be trying to run System Shock under DosBox, then you must be trying to execute under either DOS or the NTVDM of WinNT/2K/XP.

How about some details about your system specs and OS?

dvwjr

Reply 4 of 6, by Guest

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I'm using WinXP SP1. My specs are Athlon XP 2400+, Kingston 512mb DDR SDRAM, western digital 80gb 8mb cache, Leadtek Winfast Geforce 6600GT. Yeah those are the main components

What I'm puzzled about is why this never happened last time on my old PC (specs are nearly all the same, except video card was an OEM Radeon 8500 and motherboard was changed). Also, when I tried to play System Shock, even the main menu lagged like I was running a 286 machine

Reply 5 of 6, by dvwjr

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Anonymous wrote:

I'm using WinXP SP1. My specs are Athlon XP 2400+, Kingston 512mb DDR SDRAM, western digital 80gb 8mb cache, Leadtek Winfast Geforce 6600GT. Yeah those are the main components

I am working on System Shock right now, and I have the exact same video card as do you - System Shock runs OK. No laggy menus at all. You should use the following configuration for WinXP:

This example assumes that System Shock is installed in the \DosGames\SShock sub-directory:

For testing: (no sound)

The Config.NT file should have:

FILES=37

The Autoexec.NT file should have:

LH %systemroot%\system32\DOSX.EXE

The CYB.CFG file for testing (no sound) should look as follows:

midi_list 7
lowres_cutscenes 0
midi_io -1
midi_irq -1
inp6d -1
digi_list 0
joystick 131
midi_card 0
midi_dma -1
midi_drq -1
cd_data_dir_path \DosGames\SShock\data
digi_io -1
digi_irq -1
digi_card 0
digi_dma 1
digi_drq -1

Just for testing run the CDSHOCK.EXE file from the \DosGames\SSHOCK game sub-directory. Use either the one which comes with the System Shock CD-ROM or use the Mok's patched version available on this web-site. In most cases under WinXP you should get two warnings about the application trying to access COM1: and then COM2:, just hit the "Ignore" button each time to get into the game. Then report back how the menu responsiveness appears at the default 320x200 resolution...

Look at the "page file" memory usage when you run System Shock, even though the game will use about 10MB of memory, its programming is such that the game will 'touch' an additional 204MB of DPMI memory which is held as backing store in the WinXP pagefile.

Best of luck,

dvwjr