VOGONS


7 PCs to cover 1985-2010

Topic actions

First post, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie

Hi All,

First post here, so please be gentle. 😀 I got into the hobby of retro PC collecting back in the pandemic lockdown period. I have since acquired a load of hardware, but so far have only really been mucking about on test benches with it.

I have decided that I want to build some permanently setup PCs with the aim that I'll be able to play pretty much any game from 1985-2010 on at least one of them. I have designed a built-in cupboard for this purpose. 54cm (21") in width and floor to ceiling. It will house 3 micro ATX towers, 2 full ATX towers and 2 full ATX horizontal desktops. There is also to be a drawer to contain a test-bench, so I can continue to play with other hardware if I want to. It's all to be connected to PS/2 Keyboard & Mouse and 19" Trinitron CRT via an 8-port Belkin KVM.

I would like your feedback please on the hardware configurations that I'm planning to build. I already have the parts, but also have other hardware that I could use. Including ATI graphics cards and AMD CPU platforms, and different speed CPUs to those chosen below. For the most part I've decided to stick with nVidia / 3DFX and Intel for these builds, as my understanding is that these will be the most compatible choices.

The general aim is to play each game on the fastest PC that it will work on without graphical glitches, or speed issues. Note that some of the platform choices were a result of what I have that will fit in the PC cases available.

The builds I am planning are:

DOS / Win95 (1985-1997)
Pentium MMX – 233Mhz @300Mhz (Jan 1997) on Super-Socket 7 motherboard
Can slow to the speed of a 386 by lowering clock speed, disabling caches and using SETMUL
AGP Riva 128 4mb (April 1997) + Voodoo 1 4mb (Oct 1996)
Sound Blaster Pro 2.0 (or Possibly Soundblaster 16 CT2230)
Horizontal ATX Desktop PC

DOS / Early Win98 (1997-1999)
Pentium III – 550Mhz (Apr 1998)
Riva TNT 16mb (March 1998) + Voodoo 2 SLI (Feb 1998)
Sound Blaster 16 CT2290
Large Tower ATX Desktop PC

DOS / Mid Win98 (1998-2000)
Pentium III – 700Mhz (Oct 1999)
TNT 2 (Oct 1999) (or possibly Voodoo 3500 from April 1999)
Sound Blaster 32 CT3670 (in DOS only) + Aureal Vortex 2 (In Windows Only)
Horizontal ATX Desktop PC

Late Win98 (1999-2001)
Pentium III – 933Mhz (May 2000)
Geforce 2 GTS 32Mb (April 2000)
Aureal Vortex 2
Micro ATX Desktop PC

High End Win98 (2000-2002) / Early XP (2001-2003)
Pentium 4 – 3.0Ghz Cedarmill (Jan 2006)
Geforce 4600 (Feb 2002)
Sound Blaster Live
Micro ATX Desktop PC

Early WinXP (2001-2005)
Core 2 Duo E6600 (Jul 2006)
Geforce 6800 128Mb (April 2004) (Or Possibly ATI 9700 Pro from August 2002)
Sound Blaster Audigy 2 ZS
Micro ATX Desktop PC

Late WinXP (2005-2010) / Windows Vista (2007-2010)
Core 2 Quad QX9650 (Nov 2007)
Geforce 8800 GTS 512 (Dec 2007)
Auzentech Prelude 7.1 Sound Blaster X-FI
Large Tower ATX Desktop PC

I should also note, that I already have "Ultimate Windows 98" and "Ultimate Windows XP" builds, that are setup separately on a 1024x768 LCD monitor. So I have those available also if there's a game that performs too slowly on those above.

Specs of those, are:

Ultimate Windows 98
Core 2 Duo Extreme x6800
Geforce 5900 Ultra
Sound Blaster Audigy 2 ZS

Ultimate Windows XP
Intel i7 3770K
Geforce GTX 750 Ti (Low Profile)
Soundblaster X-FI Xtreme Gamer SB0730 (Low Profile)

To give you an idea on the size of the cupboard, attached are photos of it of it in the current state, and with keyboard tray pulled out. Note that the Compaq PC will not be in there when done. The OPUS case that's on the top will be in it's place, and I have a full ATX horizontal case (Viglen brand) that will be underneath the full towers (with a shelf in between). The test bench drawer will be above the micro-atx towers, and below the keyboard tray.

Update 28 Feb 2025

Based on feedback, and purchases, this has evolved to the following 10 PCs:

DOS 6.22/ Win3.0 (1981-1990) -Psuedo XT / Turbo XT
8088 @4.77 or 10Mhz
640k RAM
Trident VGA Graphics
OPL3 Sound
Pocket 8086 Laptop

DOS 6.22/ Win3.11 (1990-1993) - Psuedo 386/25mhz-486/25mhz
(L2 Cache disabled. SETMUL to add further scaling options)
Pentium MMX – 166Mhz @100Mhz
Baby AT motherboard
8mb EDO RAM
ISA Trident 8900C 512mb
Sound Blaster Pro 2.0
Micro ATX Tower

DOS 7 / Early Win95 (1993-1996)
DirectX 3
(Can slow to the speed of a 486 by disabling caches and using SETMUL)
Pentium MMX – 200-300Mhz (Jan 1997) with Front panel switch to control FSB between 66Mhz and 100Mhz
Gigabyte GA-5AX Super Socket 7
64Mb PC100 SDRAM
S3 Virge 2mb (1996) + Voodoo 1 4mb (Oct 1996)
Soundblaster 16 CT2230 and Diamond Monster Wavetable 2Mb
Horizontal ATX Desktop PC (OPUS)

DOS 7 / Late Win95 A3D 1.0 (1996-1998)
DirectX 5.0 + Glide 2

Pentium II – 300Mhz (May 1997)
64Mb PC100 SDRAM
AGP Riva 128 4mb (April 1997) + Voodoo 2 (Feb 1998)
Sound Blaster 16 CT2290 + Dream Blaster X2 Wavetable
Diamond Monster Sound MX200
Horizontal Desktop PC (Gateway)

DOS 7 / Early Win98 A3D 2.0(1997-1999)
DirectX 6 + Glide 2
Slot 1 Pentium III – 550Mhz (Apr 1998)
128Mb PC100 RAM
TNT 2 Pro (Oct 1999) + Voodoo 2 SLI (Feb 1998)
Awe64 Gold
Turtle Beach Vortex 2
Horizontal ATX Desktop PC (Viglen)

DOS / Late Win98 EAX 3DFX (1998-2000) / Win2k (2000)
DirectX 6.0 + Glide 3
Slot 1 Pentium III @700Mhz (Oct 1999)
Intel 440BX Chipset
256Mb PC100 RAM
Voodoo 3500 (August 1999)
Soundblaster Live (in Windows Only)
Sound Blaster 32 CT3670 (in DOS only)
Midi Tower

DOS / Late Win98 A3D 2.0 nVidia (1999-2000) / Win2k (2000)
Directx 7.0
Socket 370 Pentium III – 1000Mhz (March 2000)
Compaq motherboard. Intel 815 Chipset
256Mb PC133 RAM
Inno3D GeForce 2 Ti VX 64MB (Late 2001)
Aureal Vortex 2
4.0 Speakers Support
Micro ATX Tower

High End Win98 (2000-2003) / Very Early XP (2001-2003)
DirectX 8.0a
Pentium 4 – 3.4Ghz Cedarmill (Jan 2006)
Intel 865 Chipset
512mb DDR RAM
Geforce 4600 (Feb 2002)
Sound Blaster Audigy 2 ZS
4.0 Speakers Support
Micro ATX Tower

Early WinXP (2003-2006)
DirectX 9.0c
Core 2 Duo E8600 3.33Ghz (August 2008)
nVidia nForce 780i Chipset
2Gb DDR RAM
2x Geforce 7900 512Mb in SLI (March 2006)
Sound Blaster Audigy 2 ZS
4.0 Speakers Support
Large Tower ATX Desktop PC

Late WinXP (2006-2010), Windows Vista
DirectX 10.0
4Gb DDR3 RAM
ASUS P8H61-M with i5 3570 @3.8Ghz (April 2012)
2x Geforce 285 GTX 1024Mb in SLI (January 2009)
Auzentech Prelude 7.1 Sound Blaster X-FI
4.0 Speakers Support
Large Tower ATX Desktop PC

Plus these other "Ultimate" PCs to be hooked up to an LCD outside of this cupboard:

Ultimate Win98
Core 2 Duo X6800 @2.93Ghz
Intel 865 Chipset
512mb DDR RAM
Geforce 5900 Ultra
Sound Blaster Audigy 2 ZS
10k RPM HDD

Ultimate Win XP
16Gb DDR3 RAM
ASUS P8Z77-M with i7 3770k @3.9Ghz (April 2012)
Geforce GTX 980 Ti 6Gb (June 2015)
Creative Sound Blaster X-FI

Last edited by RetroPCCupboard on 2025-02-28, 06:44. Edited 1 time in total.

Reply 1 of 192, by dominusprog

User metadata
Rank Oldbie
Rank
Oldbie

For the games from mid 80s to early 90s like Wing Commander, you'll need a high end 386 or low end 486, since the frame rate is locked to the speed of the processor.

Duke_2600.png
A-Trend ATC-1020 V1.1 ❇ Cyrix 6x86 150+ @ 120MHz ❇ 32MiB EDO RAM (8MiBx4) ❇ A-Trend S3 Trio64V2 2MiB
Creative AWE64 Value ❇ 8.4GiB Quantum Fireball ❇ Win95 OSR2 Plus!

Reply 2 of 192, by douglar

User metadata
Rank l33t
Rank
l33t
dominusprog wrote on 2024-10-22, 14:22:

For the games from mid 80s to early 90s like Wing Commander, you'll need a high end 386 or low end 486, since the frame rate is locked to the speed of the processor.

Looks like OP wants to use SETMUL to slow the Pentium.

Reply 3 of 192, by Shponglefan

User metadata
Rank l33t
Rank
l33t

Welcome to the forum!

My first thought, is that is a lot of builds! It's definitely fun to do annual(ish) builds and experiment with different hardware.

That said, from a practical daily-usage perspective there is a lot of overlap and I suspect you'll likely gravitate towards one or two builds for main use.

My second thought is that given the stated goal is proper coverage of 1985 and onward, I'm surprised that the Pentium MMX 233 is the oldest rig on the list. For 1985-to-early-90s, I'd be looking at a dedicated Tandy machine, a 386 and/or 486, and possibly even an Amiga. Though I realize the intent is to KVM everything, which does make using pre-ATX hardware more difficult.

This is an ambitious project and good luck! 😀

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 4 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie
douglar wrote on 2024-10-22, 14:24:

Looks like OP wants to use SETMUL to slow the Pentium.

Yes. Correct. That's my intention. 386/486 PCs are very expensive now and, seem unnecessary if you can slow down a Pentium MMX to equivilent speeds (As shown by Philscomputerlab 136 in 1 video). Also more a modern platform opens up the possibility of larger sized, and faster, storage.

Reply 5 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie
Shponglefan wrote on 2024-10-22, 14:28:

Welcome to the forum!

My first thought, is that is a lot of builds! It's definitely fun to do annual(ish) builds and experiment with different hardware.

That said, from a practical daily-usage perspective there is a lot of overlap and I suspect you'll likely gravitate towards one or two builds for main use.

Yes. I agree that I will likely gravitate to certain machines. I'm thinking probably the Pentium MMX machine, The GTX 4600 Machine and probably the 8800 GTS machine. The in-between ones are really just to catch games that are picky on hardware. I've been having difficulty with some games like Klingon Honor Guard, Metal Gear Solid 2, Heavy Gear, Midtown Madness, Interstate 76 etc. Also some games only really work well with 3DFX Glide.

Shponglefan wrote on 2024-10-22, 14:28:

My second thought is that given the stated goal is proper coverage of 1985 and onward, I'm surprised that the Pentium MMX 233 is the oldest rig on the list. For 1985-to-early-90s, I'd be looking at a dedicated Tandy machine, a 386 and/or 486, and possibly even an Amiga. Though I realize the intent is to KVM everything, which does make using pre-ATX hardware more difficult.

I was considering something older, until I watched PhilsComputerLab video on how you can slow down a Pentium MMX.

Shponglefan wrote on 2024-10-22, 14:28:

This is an ambitious project and good luck! 😀

Yes, but should be fun. I've already tried most of the combinations on my test bench. Just need to put them in cases, and install OSes.

Reply 6 of 192, by alphaaxp

User metadata
Rank Newbie
Rank
Newbie

If there are so many, you can try some different things, such as dual processors, dual Voodoo2, 286, 386, and hardware with longer intervals may be more fun

Reply 7 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie
alphaaxp wrote on 2024-10-22, 14:39:

If there are so many, you can try some different things, such as dual processors, dual Voodoo2, 286, 386, and hardware with longer intervals may be more fun

Yes, trying things out is part of the fun. So I fully plan to play around with different builds in the test bench drawer. I have quite a few Ati cards to try out, as well as Slot A, Athlon XP and Athlon 64 platforms. I don't have any Matrox cards yet. One of my 7 builds does has Voodoo 2 SLI with a Riva TNT.

I am keeping an eye out for older hardware. The 286 does have a special place in my heart, as my first PC as a kid was a 286. Loved that thing! However, I'm conscious how much these things cost these days and, realistically, I think most of the games I played on it will work fine on a slowed down Pentium MMX. Duke Nukem 1 + 2, SimCity, Wolfenstein 3D, Price of Persia etc.

Reply 8 of 192, by Shponglefan

User metadata
Rank l33t
Rank
l33t
RetroPCCupboard wrote on 2024-10-22, 14:38:

I was considering something older, until I watched PhilsComputerLab video on how you can slow down a Pentium MMX.

Pentium MMX processors are highly throttle-able. The one caveat is that to get 386 speeds in my experience required L2 cache disabling, which requires disabling it in the BIOS. Depending on which games you are wanting to play, this may or may not feel convenient to be having to change BIOS settings frequently.

I've found with throttling in practice, I prefer having something I can either do at the touch of a button (e.g. turbo switch) or strictly in software via a batch file. YMMV, of course.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 9 of 192, by dominusprog

User metadata
Rank Oldbie
Rank
Oldbie
douglar wrote on 2024-10-22, 14:24:
dominusprog wrote on 2024-10-22, 14:22:

For the games from mid 80s to early 90s like Wing Commander, you'll need a high end 386 or low end 486, since the frame rate is locked to the speed of the processor.

Looks like OP wants to use SETMUL to slow the Pentium.

I didn't know that SETMUL works on the Pentiums, good to know.

Duke_2600.png
A-Trend ATC-1020 V1.1 ❇ Cyrix 6x86 150+ @ 120MHz ❇ 32MiB EDO RAM (8MiBx4) ❇ A-Trend S3 Trio64V2 2MiB
Creative AWE64 Value ❇ 8.4GiB Quantum Fireball ❇ Win95 OSR2 Plus!

Reply 10 of 192, by BitWrangler

User metadata
Rank l33t++
Rank
l33t++

I think if I were limited to 7, I would not have so many PIIIs close together... unless it's what you already have right now. I would be more inclined to do fastest PII then PIII above 1Ghz. I don't think your XP rigs will feel all that distinct if it's 4600 to 9700 either. However, I should not be one to criticise as I am maybe not going to get it as low as 7 🤣

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 11 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie
Shponglefan wrote on 2024-10-22, 17:42:

Pentium MMX processors are highly throttle-able. The one caveat is that to get 386 speeds in my experience required L2 cache disabling, which requires disabling it in the BIOS. Depending on which games you are wanting to play, this may or may not feel convenient to be having to change BIOS settings frequently.

Yes. Very true. Though in my setup I need all computers to support PS/2 mice. Not sure any 386's systems do? My intention is to try to concentrate on one game at a time. So hopefully won't be switching between speeds as a regular thing. Though I intend to do some software development on the MMX PC. So, you are right, it would be inconvenient to have to go to BIOS and switch Cache on and off.

Shponglefan wrote on 2024-10-22, 17:42:

I've found with throttling in practice, I prefer having something I can either do at the touch of a button (e.g. turbo switch) or strictly in software via a batch file. YMMV, of course.

I guess I could potentially set up another Pentium MMX system that's permanently got caches disabled and slowed to 386 speed. The main issue though is that the only place I could put that would be the testbench drawer. All of my Socket 7 motherboards are full ATX, and I don't want to sacrifice any of the builds assigned to the full ATX cases. Well actually I do have a baby AT Pentium MMX motherboard. Not sure if that could be somehow mounted in a micro atx case if I sacrificed on one those builds. But I think most slots would not be usable and I would probably have to drill new mounting holes.

BitWrangler wrote on 2024-10-22, 18:22:

I think if I were limited to 7, I would not have so many PIIIs close together... unless it's what you already have right now. I would be more inclined to do fastest PII then PIII above 1Ghz. I don't think your XP rigs will feel all that distinct if it's 4600 to 9700 either. However, I should not be one to criticise as I am maybe not going to get it as low as 7 🤣

I did initially think of putting a Pentium II 400mhz with the Voodoo2 SLI/TNT build. But I thought there's no harm in making a bit faster since I had the CPU. I thought a 400Mhz PII might bottleneck the TNT slightly.

I tried to spread each Win9x build to be roughly 30% faster than the previous build. Back then I think some games were very fussy on graphics cards and CPU speeds. I tried to keep CPUs and GPUs of that era fairly close in release date. Games didn't really become more tolerant until WinXP I think.

So it's not so much about noticing a big difference between each system. Its more about having a range of hardware that can play any game. Even the fussy ones.

I was thinking that the 4600 machine would mostly be used for 98. Only would use the XP boot if I had a game that didn't work on the other XP builds. I think I prefer the Geforce 6800 over the 9700 Pro for a permanent setup. Mostly because the 9700 Pro cards are prone to dying due to poor cooling. So I want to use it sparingly.

Reply 12 of 192, by douglar

User metadata
Rank l33t
Rank
l33t

Personally, I'm doing 7 systems and I want to keep the costs down

8088 with Hercules MGA (on an Amber screen because games on that have a very unique look)
386sx with an ISA VGA that is compatible & doesn't have muddy colors
486dx4 with VLB VGA that has some 2d acceleration and a good ramdac so the screen doesn't look hollow
Pentium MMX – 200Mhz a Socket 7 w/ S3 PCI (& Voodoo if you can find one)
Pentium III – 550Mhz slot 1 w/ AGP 2x MX400
Pentium 4 – 3.0Ghz or a Barton Athlon w/ AGP 8x ATI 9600
Core 2 Duo E8400 with PCI Express Graphics that support Windows XP

Reply 13 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie
douglar wrote on 2024-10-22, 19:00:
Personally, I'm doing 7 systems and I want to keep the costs down […]
Show full quote

Personally, I'm doing 7 systems and I want to keep the costs down

8088 with Hercules MGA (on an Amber screen because games on that have a very unique look)
386sx with an ISA VGA that is compatible & doesn't have muddy colors
486dx4 with VLB VGA that has some 2d acceleration and a good ramdac so the screen doesn't look hollow
Pentium MMX – 200Mhz a Socket 7 w/ S3 PCI (& Voodoo if you can find one)
Pentium III – 550Mhz slot 1 w/ AGP 2x MX400
Pentium 4 – 3.0Ghz or a Barton Athlon w/ AGP 8x ATI 9600
Core 2 Duo E8400 with PCI Express Graphics that support Windows XP

Thats certainly a nice spread of hardware! Rather more wide-spread than I need though. Primarily I have nostalgia for games that required a 386 through until when Windows Vista started gaining acceptance. After 2009 I basically stopped PC gaming for 10 years until I bought a modern gaming PC in 2019 then got bitten by the retro gaming bug in 2020. Lol.

Reply 14 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie

Another possibility is getting one of those pocket 386 PCs from Ali Express. I think they have built in OPL sound and have adapter to allow PS/2 keyboard and mouse + VGA.

Reply 15 of 192, by douglar

User metadata
Rank l33t
Rank
l33t
RetroPCCupboard wrote on 2024-10-22, 19:13:

Thats certainly a nice spread of hardware! Rather more wide-spread than I need though. Primarily I have nostalgia for games that required a 386 through until when Windows Vista started gaining acceptance. After 2009 I basically stopped PC gaming for 10 years until I bought a modern gaming PC in 2019 then got bitten by the retro gaming bug in 2020. Lol.

Follow your heart, certainly!

There is something very distinctive about gaming on a Hercules with an amber or orange screen with those lingering phosphors . Think about it. Getting emulated CGA games to work on it can be a worthwhile challenge too. Native CGA or EGA are also really distinctive, but the price/game library size ratio is rough.

You could probably save some money substituting some of those rare iconic video cards with more available options.

Replace the Super 7 & voodoo with a 430TX & PCI Banshee
Replace the TNT2 & Geforce 2 with GeforceMX variations.
Replace the Geforce 4 with a FX 5600 or 5700
Replace the Geforce 6800 with a Geforce 8600

Reply 16 of 192, by Joseph_Joestar

User metadata
Rank l33t++
Rank
l33t++
RetroPCCupboard wrote on 2024-10-22, 18:50:

Though in my setup I need all computers to support PS/2 mice.

I understand the reasoning behind this (KVM) but I just couldn't play fast paced games with a PS/2 mouse. It's fine for most DOS titles, especially adventure games and turn-based strategies or RPGs. But for real-time strategies and FPS games, I would much prefer to use a USB mouse.

Personally, I like to build my Win9x rigs using platforms which support USB 2.0, so I can use a modern gaming mouse. Since the mouse has on-board memory, I can adjust its sensitivity and program the shortcut keys on my modern PC. Then, I can save that preset, plug the mouse into my retro rig, and load the desired settings. It's just a bit of extra comfort that makes retro PC gaming more enjoyable for me.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Core 2 Duo E8600 / Foxconn P35AX-S / X800 / Audigy2 ZS
PC#4: i5-3570K / MSI Z77A-G43 / GTX 980Ti / X-Fi Titanium

Reply 17 of 192, by ErroneousHyphen

User metadata
Rank Newbie
Rank
Newbie

Great set of systems!

One thing that stands out to me though is the amount of systems particularly across the Win9x era. I understand youve had issues with a few specific games - have you checked out PCgamingwiki to see if there's any patches/known fixes? I'd be surprised if you couldnt cover almost everything (save for maybe some older DOS games) between your existing Ultimate 98, Ultimate XP builds, and adding the 233 in to the mix.

That being said if its to have just different era experiences, then yeh I definitely get that - I've been keen to build some other eras myself, currently just have my Windows 98 P4 build and a Weecee, hoping to add some more in the future (once I work out what Ive done wrong with my Weecee its not working 😁 )

Good luck! keen to see the builds as you get them going!

Reply 18 of 192, by RetroPCCupboard

User metadata
Rank Oldbie
Rank
Oldbie
Joseph_Joestar wrote on 2024-10-22, 20:14:

I understand the reasoning behind this (KVM) but I just couldn't play fast paced games with a PS/2 mouse. It's fine for most DOS titles, especially adventure games and turn-based strategies or RPGs. But for real-time strategies and FPS games, I would much prefer to use a USB mouse.

Yes. I agree that a modern USB gaming mouse is better than a retro mouse. I am in fact using a USB gaming mouse for my Ultimate WinXP system that's connected to an LCD monitor.

However the mouse I am using for my retro cupboard is an optical Microsoft mouse (supports both PS/2 and USB). I haven't really noticed any lag. It does also depend on the KVM. I tried a startech brand, a chinese generic KVM and an Aten brand KVM before the Belkin. The lag on the others was unacceptable to me.

Also, games in the 90s/early 2000s weren't really designed with high FPS in mind (30FPS was considered good). So fast input wasn't as required as it is now.

ErroneousHyphen wrote on 2024-10-22, 23:17:

One thing that stands out to me though is the amount of systems particularly across the Win9x era. I understand youve had issues with a few specific games - have you checked out PCgamingwiki to see if there's any patches/known fixes? I'd be surprised if you couldnt cover almost everything (save for maybe some older DOS games) between your existing Ultimate 98, Ultimate XP builds, and adding the 233 in to the mix.

Yes. Several people have said that now. Which is certainly making me reconsider whether I could use a different mix.

I have to admit, I am a little paranoid when it comes to downloading patches. Just worried that one may have a virus in it. So the only patches I have so far tried are ones that I still have from back in the day when I downloaded them from official sites, or ones that are on magazine cover disks that I still have. Maybe I need to be a bit more open to that though.

ErroneousHyphen wrote on 2024-10-22, 23:17:

That being said if its to have just different era experiences, then yeh I definitely get that

Well, yes, it is partly to have different era experiences also. I remember how often I had to upgrade my PC back in the 90s/early 2000s. Just to keep up. Though, I of course, want to play my games with the best experience possible. There is little sense having a laggy 30FPS low texture size, low resolution experience if I can play the same game smoothly at high resolution. That's why I love my "Ultimate" builds. But, at the same time, some games just don't work on them. At least not out of the box.

Mostly this is an issue on the 98 machine. Almost all XP era games work fine on the ultimate XP build. Though some games are limited in the screen resolutions they offer. That's why I went with a 1024x768 screen. It's the most suitable compromise for sharing with Win98/WinXP games IMHO. 1600x1200 is probably next suitable, as 800x600 would scale well on it for the games that don't support 1600x1200.

For example:
- Colin McRae 1 - Graphical corruption
- Midtown Madness - Graphical Corruption
- Wing Commander Prophecy - movies too fast
- Heavy Gear - Stutters when playing sounds
- Viper Racing - Car won't move
- Mechwarrior 2 - works, but is crash-prone
- Carmageddon II - very low framerate
- Grand Prix Legends - Physics broken, crashes to desktop
- Mechwarrior 3 - Stutter

I haven't even tried DOS games on the ultimate Win98 machine. But, you are correct, that the Pentium MMX should do well on almost all of those.

Reply 19 of 192, by Joseph_Joestar

User metadata
Rank l33t++
Rank
l33t++
RetroPCCupboard wrote on 2024-10-23, 06:42:

However the mouse I am using for my retro cupboard is an optical Microsoft mouse (supports both PS/2 and USB). I haven't really noticed any lag.

A PS/2 mouse will have a lower polling rate than a USB mouse. You can tweak that a bit using programs like PS2Rate, but it still feels sluggish to me compared to even the most generic USB mouse intended for office use. And a proper USB gaming mouse is a different story entirely. To each their own though, if the PS/2 polling rate doesn't bother you, that's perfectly fine. Everybody's sensitivity to this is different.

RetroPCCupboard wrote on 2024-10-23, 06:42:

Also, games in the 90s/early 2000s weren't really designed with high FPS in mind (30FPS was considered good). So fast input wasn't as required as it is now.

If you mean that most of us played games at 30-ish FPS during that time (due to not having top of the line hardware) then I do agree. But those games can certainly hit 60 FPS and will feel much more responsive that way.

As an example, you could get 60 FPS in Quake 2 with a Voodoo 2 SLI and a 300 MHz CPU even back in 1998. However, for 1999s Unreal Tournament and Quake 3, you needed more powerful hardware. Maybe I'm used to modern gaming practices, but there's no way I'd play first-person games below 60 FPS with a keyboard + mouse setup nowadays.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Core 2 Duo E8600 / Foxconn P35AX-S / X800 / Audigy2 ZS
PC#4: i5-3570K / MSI Z77A-G43 / GTX 980Ti / X-Fi Titanium