NovaCN wrote on 2025-02-17, 14:46:
Out of desperation I tried going back to Virtualbox 7.1.6 (the one used during my initial post at the top of the thread) to see what settings might differ, but this time instead of uninstalling and reinstalling entirely I just used the updater and for some reason the game works fine now. I am utterly baffled regarding what actually solved the problem but at least it runs. Going to mess around in it for a bit and then finally move on to the next CD in the pile.
Hi there, glad it works now! ^^
Btw, *if* the game uses DirectDraw then theres DXGL that might help.
It's a wrapper that translates old DirectDraw to OpenGL.
https://dxgl.org/
It supports 256 colour modes and other things that nolonger work on modern Windows.
Again, not sure if it's helpful. It just came to mind right now.
If it works, it could help getting the game to run on Windows 10/11.
Good luck! 🙂🤞
PS: The replacement DLL belongs in the game directory, I think, but not the Windows directory.
Edit: There's something else that comes to mind.
If you have any Windows 3.1 games you want to play, then OTVDM aka WineVDM will make it happen.
It's meant for Windows x64 and installs a Windows 3.1 emulator with a 286 or 386/486 CPU emulator.
It makes many, but not all Windows 3.x games/programs run on Windows x64.
For WinG or QuickTime games, DOSBox and Windows 3.1 (or WfW) are the better solution.
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