mkarcher wrote on 2025-06-12, 17:38:
ksiumaxx wrote on 2025-06-11, 07:08:
When I select the AWE32 in any game it sounds absolutely horrible, and in some games it doesn't even play the music correctly and messes up the notes, so I just select Adlib instead.
While the small onboard sample set of the AWE32 isn't necessarily great, especially compared to a Sound Canvas, it is definitely supposed to be a level up from AdLib, and that's how I remember my SB32 in DOS games with AWE support. I suspect your card was broken, given the experience you report.
I still own the card, and I tested it like 2 weeks ago – that's when I had my first ever impression of it. Like I said, the card is giving me some issues under Windows 95 when using its built-in wavetable. When listening to .mid files, it sounds worse than the Adlib interpretation it has. All the instruments have a cracking noise and are really low quality. In games it's a bit better, but this improvement is not consistent across all titles. Some games don't even recognise it as an AWE32, some games have issues with playing music (hanging notes or notes not playing at all), and in some games it sounds alright. Not what I would've expected from a card which has such a lot of positive opinions.
It has no problems with sound effects or Adlib emulation. That part of the AWE64 didn't produce any issues; that's why I said it just makes no sense to me to buy another one in the future when I can use an SB16 and get identical results. It might be better with the AWE32 or AWE64 Gold, but they are out of my price range – I got a really good deal for the Value I own.
I don't see one reason why the AWE64 would be a good choice for gaming apart from the built-in MIDI wavetable, which like I said, doesn't sound too great in my opinion. I see why people would buy the AWE32 or SB32, because they have built-in RAM connectors which allow for use of soundfonts. I know it's possible to buy a SIMMCONN adapter for the AWE64 – which I might buy in the future if I get a good deal on it – but what's even the point when you can buy the AWE32, which can have built-in OPL3 and ability to add more memory out of the box?
Also, you mentioned comparing it to the Sound Canvas. I don't own one, or any MIDI external device, but when comparing the AWE64 Value to a Yamaha built-in sound card in some Pentium 2 machine I have (I don't remember what card exactly it is), the difference is mind-blowing.
I don't want to cause an argument, this is just my opinion about the card. Mabye if I get another example in the future I will be amazed, but the one I currently own is just an SB16 with crappy MIDI.
Joseph_Joestar wrote on 2025-06-12, 17:42:
There are indeed games which can make good use of AWE cards. I suggest checking out this thread by Cloudschatze: AWEstruck...
I'm actually amazed by how good the AWE32 sounds in this comparison - nothing like the AWE64 I have. It might actually be a problem on my side, which caused the negative experience I had.