First post, by mattrock1988
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So I am *finally* back in the game again with yet another vintage PC build, based on a Mendocino Celeron, Nvidia GeForce 4 MX 440, 256 megs of RAM, all running on top of SvarDOS (DR-DOS) and it’s been quite the dream so far.
However, I have noticed one issue. Whenever I enable write combining for LFB modes using MTRRLFBE, I either encounter hard crashes or periodic split-second garbling of my display before everything looks normal again. I don’t notice these issues if I run my games without write combining.
The games I tested in question are FastDOOM and Quake, both running at 640x480 resolution. I’m wondering what kind of problem I’m facing? I tried changing DPMI hosts from HDPMI32 to CWSDPMI, changing out sticks of RAM in my box and running Memtest86+ to verify the memory’s functionality and integrity, and ran this on different DOS versions, like MS-DOS 7.1. Are there any other possibilities to consider?
Retro PC: Intel Celeron Mendocino @ 500 MHz, TYAN Tomahawk BX, 6 GB IDE Quantum Bigfoot, 256 MB SDRAM, DVD-ROM, 1.44 MB floppy, Nvidia GeForce MX 440 AGP, ESS AudioDrive 1868F ISA