VOGONS


First post, by akula65

User metadata
Rank Oldbie
Rank
Oldbie

Source: https://www.scummvm.org/news/20260131/

Another year has gone by, therefore we are releasing a new ScummVM version. As you may notice right away, we are changing our ve […]
Show full quote

Another year has gone by, therefore we are releasing a new ScummVM version. As you may notice right away, we are changing our version numbering schema, but that’s not all! We are also planning on more frequent releases!, which you can read about on sev’s blog.

This could be the biggest release we have made so far in terms of the added features and engines. If I count correctly, we have added 12 new engines to our compatibility page. Not games, engines. In terms of games, it is challenging to count, since two of the engines, SLUDGE and WAGE are authoring tools, but if you count games in our detection tables, that adds up to at least 194 titles.
Newly Supported Games:

Dark Seed
God of Thunder
The Adventures of Willy Beamish
Heart of China
Nancy Drew: Secret of the Scarlet Hand
Nancy Drew: Ghost Dogs of Moon Lake
Ripley's Believe It or Not!: The Riddle of Master Lu
Little Longnose
Pilot Brothers 3: Back Side of the Earth
Pilot Brothers 3D. The Case of Garden Pests
Pilot Brothers 3D-2. Kennel Club Secrets
Features of National Fishing
Mom Don't Worry
Dog-n-cat: In the Footsteps of Unprecedented Beasts
Dog-n-cat: Island of Dr Ratiarty
Out of this World (Another World)
SLUDGE-based games
Adibou 2: Nature & Sciences
WAGE-based games
Penumbra: Overture
Tex Murphy: Martian Memorandum
Mort&Phil: A Movie Adventure (Special Edition)
Trick or Treat
Hodj 'n' Podj
The Last Express And probably various other games…

Apart from the games and engines, two very noticeable features are the massive improvement of Keymapper and Text-to-Speech. We ran a successful Google Summer of Code last year - Ellen Moon (ellen) worked on TTS and Aun Noman (Prime) added keymapper support to a huge amount of games. TTS is currently limited to desktops (Win/Lin/Mac), but we are working on support on the mobile platforms.

As usual, we have added support for more localizations - we love them! We also squashed a number of nasty bugs - we do not love them so much.
Engines and Games Improvements

The Private Eye engine got a major sound subsystem update, in addition to support for external subtitles. The SCUMM engine had a significant overhaul, and it now supports the original in-game GUI for DOS, Macintosh and Windows. The Humongous Entertainment subengine was fully revisited with practically impeccable compatibility, thanks to the efforts of Bosca. The Stark engine for The Longest Journey now has much better compatibility with graphics cards. The Wintermute engine is undergoing a complete code review with the game compatibility improving daily. Last but not least, the ZVision engine, running Zork Nemesis and Zork: Grand Inquisitor has acquired widescreen support, better sound, and better panorama rendering, upgrading your game experience to a new level all thanks to the work of Thomas N McEwan, who joined our team last year.
Platforms

On the subject of platform support, we now optionally support building with SDL3, support scaling shaders for 3D games, and significant upgrades for the Android, iOS and Atari ports.

The full release notes contain a comprehensive summary of the changes and enhancements.

On our downloads page, you can find the downloads for various platforms. The iOS version is available in the Apple App Store and the Android versions should soon be available in the Google Play Store. If you are using Windows, macOS, or either the Ubuntu Snap or Flatpak packages, the automatic updater will assist you in updating to ScummVM 2026.1.0.

A final point, if you encounter any unrecognized SLUDGE or WAGE engine games which we are not currently aware of, please let us know. You can either do this by filing a bug at bugs.scummvm.org or by chatting to us on Discord at https://discord.gg/4cDsMNtcpG. Happy gaming!

Reply 1 of 2, by Jo22

User metadata
Rank l33t++
Rank
l33t++

Wait, ScummVM supports Wintermute engine!? 😮 Interesting!
I've played The White Chamber first time about 20 years ago..

Thanks a lot for the information! 😃

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 2 of 2, by akula65

User metadata
Rank Oldbie
Rank
Oldbie

Source: https://www.scummvm.org/news/20260328/
Mar 28, 2026: ScummVM 2026.2.0 "Railmonicon" sees the light

Three months have passed since the last release, and here we are again, with our new release approach. We are both worried and e […]
Show full quote

Three months have passed since the last release, and here we are again, with our new release approach. We are both worried and excited, but hope that in the current reality of the absence of pre-release testing, with more frequent releases, we will be able to deliver critical fixes faster.

Let's talk about the release scope. Three months have passed, but the amount of new features is very noticeable.
Newly Supported Games:

Necronomicon: The Dawning of Darkness
Crime Patrol
Crime Patrol 2: Drug Wars
The Last Bounty Hunter
Mad Dog McCree
Mad Dog II: The Lost Gold
Space Pirates
Who Shot Johnny Rock?

Besides these newly supported games, which come from two new engines, we improved PC Speaker emulation, support multiselect (with Shift/Ctrl keys) in the Launcher, made our internal Help system more noticeable by adding buttons “Help” to several dialogs, and made several improvements to make the lives of our GUI translation team easier.

Regarding improvements to specific engines and games, the notable changes are: music support to Atari ST releases of Elvira 1, Elvira 2, I, and MIDI music for Ripley's Believe It or Not!: The Riddle of Master Lu. After intensive testing, we improved the overall stability of Hodj'n'Podj, Might and Magic: Book One - Secret of the Inner Sanctum, Myst III: Exile, Pilots Brothers 3D and 3D-2, The Lost Files of Sherlock Holmes: Case of the Rose Tattoo, Nathan's Second Chance, Broken Sword II: The Smoking Mirror, Discworld 1 and numerous WAGE engine-based games.

For the platform-specific fixes, Broken Sword 1 plays better on big-endian systems such as PS3, Wii, and OSXPPC. The Atari port has some handcrafted optimizations in the SCUMM engine. On iOS, we now support Text-to-Speech, and there is better support for external MIDI devices.

These are only the highlights of the release; the release notes contain the full list.

Since this is our first release in the new format, the number of ports ready on day one is limited. Please be patient with us when looking for your specific platform updates. You will find them on our downloads page. The iOS version Store and the Android versions should soon be available in their respective platform's app stores.