VOGONS


First post, by emanuelect

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Newbie

The porting of this game works very poorly on Windows, with continuous and random fps drops. I tried everything, and the only solution I found to fix it was to use dxvk + vkd3d. In most cases, it now works well, but sometimes there can still be an fps drop. In addition, there is another problem: with this solution, you cannot see the initial video because, from what I have read online, the game uses DX12, while the video uses DX11. Finally, settings such as Antialias in the video card settings are not read at all. So my request was whether it was possible to make dgvoodoo compatible with this 64-bit game, because when I go to the x64 folder, I only find d3d9.dll.