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Tihocan Crash

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First post, by jsnowd02

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Tomb Raider crashes at the end of the Tomb of Tihocan level, after killing pierre and going on to complete the level. It seems as though the program fails when trying to initialise the cut scene. Does anyone have any ideas?

Reply 1 of 4, by jsnowd02

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Nevermind, i found a solution in an earlier post... it seems like an audio problem, i just disabled redbook emulation and the 3D rendered scene went through without sound. I simply saved at the start of the next level, closed the game and reactivated redbook. I guess i will probably have to do the same for the remaining 3D cut scenes of the game.

Reply 2 of 4, by Glidos

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Using the audio pack might solve the problem too, but without losing the sound.

Reply 3 of 4, by jsnowd02

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ok thanks, by the way, is it normal for me to be able to see objects through walls? it sort of takes the mistery out of the game.

Reply 4 of 4, by Glidos

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Sounds like you are getting a 16bit depth buffer. Could be a restriction of your graphics card. Could be because you are using AA. Setting Glidos into DirectX mode might help.