First post, by Battle Bunny
There's been reference to this error before, but I can't find any clean solution to it. I have a boxed edition of the original New World Computing release of Might & Magic 2 (3.5" disk version) and am using that original disk. I also have a 486 DX/33 PC on which this game still installs and runs OK from that very (19 year old) disk.
Transferring the installed files to a WinXP system using DOSbox 0.72 and attempting to run M&M2 gives:
--
mount d j:\oldgames
mount a a:\
cd mightmag\mm2
loadfix mm2
Insert Might and Magic Book Two Disk 1
in a floppy drive and hit ENTER
Might and Magic Book Two Original Disk 1 not found -
Roster will not be saved during game play...hit ENTER
--
The game runs OK with DOSbox but the roster can't be saved because it's not recognising that I have an original M&M2 floppy disk in drive A - although the disk is recognised and M&M2 runs normally on my real 486 PC. Is there no clean solution to this for DOSbox?
Out of curiosity I tried running M&M2 directly from WinXP - and it worked! - but with the same problem as when run from within DOSbox. So it seems to be a WinXP problem which the DOSbox emulation is currently unable to resolve. I suspect that the disk addressing method which M&M2 is using to check for an original disk is no longer supported with WinXP.