First post, by rsmu
Hello everybody 😀
I have a question regarding graphic filters used by DosBox and many emulators
This question may be dumb so please don't kill me for it 😊
I was wondering why Lanczos and spline are not used to enhance the rendering of old games just like 2xSAI, HQ3X and others do
Are these filters too CPU intensive or maybe not compatible with the way an emulator renders screens
I have been looking around using google to find an answer but I can see that most of the time Lanczos is only used to deal with icons or videos....
The reason why I am asking is that I can see the way Lanczos and Spline are able to deal with picture resizing (in FFDShow for instance) and the result is impressive in some case.
I believe that if we could resample old DOS games using Lanczos or spline the result could also be impressive
Thank you in advance to whoever will be able to give me an answer
Kind regards
RSMU