VOGONS


First post, by MacDOSman

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My all-time favourite game is an underrated time-travel game named 'Millennia: Altered Destinies' - an old DOS game that was released back in 1995.

Up until a year ago I had two PCs - one of which was an old one just for DOS games. That PC died and I moved house and got rid of the other PC - so now I've just got Macs - but miss my old DOS gaming days.

I've got a few DOS games running under DOSBox on OS X without any problems - but I cannot for the life of me get Millennia working on it (even though it's listed as "supported" over at http://www.dosbox.com/comp_list.php?showID=2265&letter=M)

I found an old thread on here (Millennia) that seems to have been inactive since 2006 and is primarily aimed at Windows XP users (VDMSound doesn't run on OS X).

I have two macs - one is Intel, the other is PowerPC. I've tried using DOSBox on both and have configured the preferences to make sure that there's more than enough memory for the game to run - but the moment it does (where it would normally be accessing the disc) is when DOSBox quits completely. It makes no difference if I've mounted the CD from the optical drive or from a folder on my hard disk.

I've also tried it under VirtualPC on my PowerPC mac. I've got DOS 7.1 running on there and spent ages configuring config.sys and autoexec.bat to make sure that I have enough EMS memory running etc.

Under VirtualPC I can get the fmv at the beginning to run. That's not a problem. It then throws up the loading screen - which is fine. However, the moment that it jumps into gameplay the entire game freezes and won't do anything.

So I'm at a loss. DOSBox is supposed to support it, but I can't get it to do anything other than crash. And VirtualPC seems to work for the most part, but freezes when the game itself starts to run. I'm having no luck and wondered if anyone on here might possibly have some ideas?

Reply 1 of 3, by MiniMax

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What else have you tried changing in the DOSBox config file?

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Reply 2 of 3, by MacDOSman

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This is my preference file. Everything works fine with all my other DOS games.

###      ____   ___  ____  ____               ___  _____ ____ 
### | _ \ / _ \/ ___|| __ ) _____ __ / _ \|___ |___ \
### | | | | | | \___ \| _ \ / _ \ \/ / | | | | / / __) |
### | |_| | |_| |___) | |_) | (_) > < | |_| | / / / __/
### |____/ \___/|____/|____/ \___/_/\_\ \___(_)_/ |_____|
###
### Lines starting with a # are commentlines. They are used to (briefly) document the effect of each option.
###

#
# Graphics output settings
#
[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
fullscreen=true
# fulldouble -- Use double buffering in fullscreen.
fulldouble=true
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x640, 1280x854)
fullresolution=1024x640
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
windowresolution=original
# output -- What to use for output: surface,overlay,opengl,openglnb
output=opengl
# autolock -- Mouse will automatically lock, if you click on the screen.
autolock=true
# sensitiviy -- Mouse sensitivity.
sensitivity=100
# waitonerror -- Wait before closing the console if dosbox has an error.
waitonerror=true
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed)
# Second entry behind the comma is for when dosbox is not focused/minimized.
priority=higher,normal
# mapperfile -- File used to load/save the key/event mappings from.
mapperfile=mapper.txt
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.
usescancodes=true

#
# Render quality settings
#
[render]
# frameskip -- How many frames dosbox skips before drawing one. Use higher values on slower machines.
frameskip=0
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!
aspect=true
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are: none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,2xsai,super2xsai,supereagle,
# advinterp2x,advinterp3x,tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x
# If forced is appended (like scaler=hq2x forced), the scaler will be used even if the result might not be desired.
scaler=normal2x

#
# System emulation settings
#
[dosbox]
# language -- Select another language file.
language=
# memsize -- Amount of memory dosbox has in megabytes.
memsize=48
# machine -- The type of machine tries to emulate: hercules,cga,tandy,pcjr,vga
Show last 167 lines
machine=vga
# captures -- Directory where things like wave,midi,screenshot get captured.
captures=/tmp

#
# CPU tuning settings
#
[cpu]
# core -- CPU Core used in emulation: normal,simple,dynamic,auto (switches from normal to dynamic if appropriate)
core=normal
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this value too high results in sound dropouts and lags. You can also let DOSBox guess the
# correct value by setting it to max. The default setting (auto) switches to max if appropriate.
cycles=max
# cycleup -- Amount of cycles to increase/decrease with keycombo.
cycleup=1000
# cycledown Setting it lower than 100 will be a percentage.
cycledown=1000

#
# Global audio settings
#
[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
nosound=false
# rate -- Mixer sample rate, setting any devices higher than this will probably lower their sound quality.
rate=22050
# blocksize -- Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
blocksize=2048
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.
prebuffer=10

#
# Midi emulation settings
#
[midi]
# mpu401 -- Type of MPU-401 to emulate: none, uart or intelligent.
mpu401=intelligent
# device -- Device that will receive the MIDI data from MPU-401.
# This can be: default,alsa,oss,win32,coreaudio,none
device=coreaudio
# config -- Special configuration options for the device. In Windows put the id of the device you want to use.
# See README for details.
config=

#
# Digital soundcard settings
#
[sblaster]
# sbtype -- Type of sblaster to emulate: none,sb1,sb2,sbpro1,sbpro2,sb16
sbtype=sb16
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
sbbase=220
irq=7
dma=1
hdma=5
# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.
mixer=true
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3
# On auto the mode is determined by sblaster type. All OPL modes are 'Adlib', except for CMS.
oplmode=auto
# oplrate -- Sample rate of OPL music emulation.
oplrate=22050

#
# Gravis Ultrasound emulation settings
#
[gus]
# gus -- Enable the Gravis Ultrasound emulation.
gus=false
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
# gusrate -- Sample rate of Ultrasound emulation.
gusrate=22050
# ultradir -- Path to Ultrasound directory. In this directory there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used with Timidity should work fine.
ultradir=

#
# PC speaker emulation settings
#
[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
pcspeaker=true
# pcrate -- Sample rate of the PC-Speaker sound generation.
pcrate=22050
# tandy -- Enable Tandy Sound System emulation (off,on,auto).
# For auto Tandysound emulation is present only if machine is set to tandy.
tandy=auto
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
tandyrate=22050
# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.
disney=true

#
# Joystick emulation settings
#
[joystick]
# joysticktype -- Type of joystick to emulate: auto (default), none, 2axis (supports two joysticks), 4axis,
# fcs (Thrustmaster), ch (CH Flightstick).
# none disables joystick emulation.
# auto chooses emulation depending on real joystick(s).
joysticktype=none
# timed -- enable timed intervals for axis. (false is old style behaviour).
timed=true
# autofire -- continuously fires as long as you keep the button pressed.
autofire=false
# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.
swap34=false
# buttonwrap -- enable button wrapping at the number of emulated buttons.
buttonwrap=true

#
# Serial port settings
#
[serial]
# serial1-4 -- set type of device connected to com port.
# Can be disabled, dummy, modem, nullmodem, directserial.
# Additional parameters must be in the same line in the form of
# parameter:value. Parameter for all types is irq.
# for directserial: realport (required), rxdelay (optional).
# for modem: listenport (optional).
# for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
# transparent, port, inhsocket (all optional).
# Example: serial1=modem listenport:5000
serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

#
# DOS and BIOS settings
#
[dos]
# xms -- Enable XMS support.
xms=true
# ems -- Enable EMS support.
ems=true
# umb -- Enable UMB support.
umb=true
# keyboardlayout -- Language code of the keyboard layout (or none).
keyboardlayout=none

#
# Novell's NetWare network settings
#
[ipx]
# ipx -- Enable ipx over UDP/IP emulation.
ipx=false

#
# AUTOEXEC.BAT
#
[autoexec]
@ECHO OFF
MOUNT C /Applications/DOSBox/
MOUNT D /Applications/DOSBox/AFUCD/ -ioctl -t cdrom
MOUNT E /Applications/DOSBox/STJRCD/ -ioctl -t cdrom
MOUNT F /Volumes/MILLENNIA -t cdrom
C:
# # IPXNET STARTSERVER 2130
# # IPXNET STATUS

I've tried using the -ioctl and -aspi commands when mounting the cdrom - and done it from a copy of the disc on my hard drive, but it makes no difference.

Reply 3 of 3, by MiniMax

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MiniMax wrote:

What else have you tried changing in the DOSBox config file?

DOSBox 60 seconds guide | How to ask questions
_________________
Lenovo M58p | Core 2 Quad Q8400 @ 2.66 GHz | Radeon R7 240 | LG HL-DT-ST DVDRAM GH40N | Fedora 32