VOGONS


ATF from JANES

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First post, by aspify

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Game video seems to work...but the video has many blotches in it. It captures fine.

I'd like to clean up the video viewing...but I have not yet sat down to play the game...I was looking for the video of the X-31...so my time was only envolved in finding that.

I will say NASCAR Version 1.21 works but needs better video or maybe I should say a better SVGA device to clean up the display.

One last note: I'd like to get in the dev department of this but need some better docs to see where things have come and what is being done currently.

Thanks,

Aspify

Reply 1 of 3, by Dominus

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Your post sounds like it makes perfect sense to you since you've thought it through, to me it doesn't make much sense...

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Reply 2 of 3, by leileilol

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aspify wrote:

I'd like to clean up the video viewing...

DOS games always had blocky and very artifactful video codecs used when videos are included with CD-ROM games, as systems were averaged around 100MHz when ATF came out (and even less so of its predecessor USNF in 1994 when souls had to be lucky to have 66MHz 486s). There's not any chance they'll look better than what you'll see.

You should read the readme and the dosbox.conf file, there are other SVGA devices to pick if the game doesn't want to work with one.

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Reply 3 of 3, by gerwin

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leileilol wrote:
aspify wrote:

I'd like to clean up the video viewing...

DOS games always had blocky and very artifactful video codecs used when videos are included with CD-ROM games, as systems were averaged around 100MHz when ATF came out (and even less so of its predecessor USNF in 1994 when souls had to be lucky to have 66MHz 486s). There's not any chance they'll look better than what you'll see.

You should read the readme and the dosbox.conf file, there are other SVGA devices to pick if the game doesn't want to work with one.

I sometimes play Jane's Fighters Anthology, which is 99% the same game engine as ATF Gold, Both being windows ports of ATF/USNF for Dos. But I think the topic starter means the reference video footage output is corrupted, as I noticed this is the case in Fighters Anthology. The game 3D rendering is fine though and supports up to 1024x768 resolution (256 color software rendering only, which is what makes this game look old by now)

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