VOGONS


Delays

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First post, by TeaRex

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While you're at it with adding delays to some places with the new overhead() function and the INT21 callback modification - could you add one for the INT10, AH=6 or 7, screen scrolling functions? That should fix the Ultima VII earthquake effect, which I talked about in another thread not too long ago (see the game specific forum). Thanks for your consideration!

tearex