VOGONS


Ctrl-C in Games

Topic actions

First post, by Great Hierophant

User metadata
Rank l33t
Rank
l33t

Is there any issue processing a Ctrl-C or other Ctrl key combination in a game? Maniac Mansion and Zak McKracken both use Ctrl-C to quit the game, and it has never registered in stock or SVN DOSBox. Would using the keymapper work?

http://nerdlypleasures.blogspot.com/ - Nerdly Pleasures - My Retro Gaming, Computing & Tech Blog

Reply 1 of 3, by leileilol

User metadata
Rank l33t++
Rank
l33t++

SDL screwup possibility? If you use Windows 7, try uninstalling the MCIR keyboard drivers and try again.

apsosig.png
long live PCem

Reply 2 of 3, by ripsaw8080

User metadata
Rank DOSBox Author
Rank
DOSBox Author

Programs will see a Ctrl-C if they are looking for the *keypress*, but if they are looking for a DOS break to be triggered by the keypress (the early Lucasfilm games you mention do) it doesn't work in DOSBox because the break functionality is not implemented. It should work if you boot real DOS in DOSBox, though.

Reply 3 of 3, by Great Hierophant

User metadata
Rank l33t
Rank
l33t
ripsaw8080 wrote:

Programs will see a Ctrl-C if they are looking for the *keypress*, but if they are looking for a DOS break to be triggered by the keypress (the early Lucasfilm games you mention do) it doesn't work in DOSBox because the break functionality is not implemented. It should work if you boot real DOS in DOSBox, though.

You are absolutely right, booting to MS-DOS 5.0 made the function work correctly. I have always wondered about that.

http://nerdlypleasures.blogspot.com/ - Nerdly Pleasures - My Retro Gaming, Computing & Tech Blog