VOGONS


First post, by Retrocoder

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Hello all!

(I had this on the Games portion first but I think this belongs to this part of the forum).

I am new to the forum. 20 years ago I made a commercial PC game and I have not done any game programming since. I recently got an idea of making some form of "20th anniversary edition" of the game. I first tried the game on my Windows PC using Dosbox and it worked perfectly. I am an Android mobile phone user and then I downloaded AnDosbox (a Dosbox version for Android) and found out that my two-decade-old creation worked on a modern smartphone, graphics, mouse control and sounds included! Quite amazing.

I am now thinking about the possibility to make a stand-alone Android version of my game using AnDosbox or Dosbox Turbo (another Android Dosbox version). I mean, since Dosbox is open-source software, I could - at least in theory - compile a stand-alone package of my game for Android and then make then game available in Google Play (Android market).

A couple of questions:

- would this be a relatively simple task to do? I would like to remove the unneeded features of dosbox to make the stand-alone executable as compact as possible.

- anyone here who has completed a similar task to a game or other application before?

- is this kind of approach appropriate? I believe so, at least if I release the whole thing under GPL. But actually I may not even have to do so for the original game part I think. The GPL terms state: "If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works."

"Distribute them as separate works"... Well, do I need a lawyer to fully understand this 😉