VOGONS


Dosbox window scaling

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First post, by Hexxx

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As I understand it works fine if the game is using single executable. But if the game consists of several exe files, which run each other (for example X-Com apocalypse), then scaling is dropped right after the second exe is run.
Is there any way to force scaling for all starting executables?

Reply 1 of 3, by ripa

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I tested X-Com Apocalypse (Steam version but with Dosbox 0.74) and window scaling was preserved after the intro (although aspect ratio correction was briefly disabled between the executables because it went into text mode for a second). I used these settings:

windowresolution=800x600
output=ddraw
machine=svga_s3
aspect=true
scaler=none

The important thing to remember is that windowresolution does not work with output=surface. If you mean software scaling (e.g., scaler=advmame3x), then you need to append forced, because software scaling is disabled by default at high resolutions like X-Com 3 excluding its intro.

Reply 3 of 3, by Hexxx

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windowresolution=800x600 output=ddraw machine=svga_s3 aspect=true scaler=none […]
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windowresolution=800x600
output=ddraw
machine=svga_s3
aspect=true
scaler=none

Thank you. That helps a lot.