First post, by Gamecollector
- Rank
- Oldbie
1) With fullresolution=original the game is using 800x600 resolution with 640x480 active area.
Others games, like One Must Fall 2097 (320x200), Shadow Warrior (640x480) or Blood (800x600) are working correctly with this settings.
Different output or scaler aren't fixing this.
Windows mode size is correct, fullresolution=desktop is working correctly.
I just don't understand why only this game isn't working correctly?
2) The in-game music is stopping/playing wrong track after some time, then the game crash. Starting from mission 4 (WABODAE).
Again, this is correct for all tested music/sound settings: Adlib, SB Pro, MPU-401, Ultrasound...
Saving/loading the game haven't fixed this error.
Any suggestions?
Dosbox config is included.
The game is mounted as mount d j:\ -t cdrom, started as "bi2.bat fast".