First post, by xace85x
Hi, looking for a bit of assistance if possible.
I'm wondering if there is any fix available for the lengthy pauses that occur when trying to access the in-game menu in TR1 when running in Direct3D under Glidos. From searching around it seems to be an nVidia driver conflict (I have a GTX670). Running the game in OpenGL isn't the end of the world, but the options for resolutions and aspect ratios are a little better with Direct3D and it would be good to get it working if I can.
Also - but probably unrelated - adding a gamepad seems to send TR1 crazy, as if a constant directional button input were being pressed. Would be great if I could get to the bottom of that one too 🤣.
Thanks in advance,
ace