First post, by Roark
With reference to: Determining CPU Cycles?
OK, how about something even simpler. A DosBox DOS program that can set the cycles of the CPU in a batch file before a game is started. Similar to the mount and imgmount commands that work with the hard drives. That would give me good enough control to handle the situation just fine.
All this talk about making DosBox handle the CPU cycles better is fine but impractical. There were way to many old machines and there are too many new machines to automate the calculation accurately. Even if you could get good numbers for the old CPU's the new CPU's have to be translated over so DosBox can slow them down accurately and the numbers are all different for the new CPU's as well. Point is, it is not a variable that can be totally automated. BTW - not all programs are interrupt driven. Many communicated directly with the CPU without ever talking to DOS or the Bios.