First post, by Galahad
I was wondering if there is any way to completely disable the initial pop/crackle when certain games are first started up in AWE64 Gold, when running older DOS games looking for 8-bit mode? For example, in the classic SSI Gold Box game and dungeon software creation tool "Unlimited Adventures", a.k.a. "Forgotten Realms Unlimited Adventures", the pop/crackle shows up in 2 places: (1) when the game is initially first started up (it then goes away, for a limited number of times of closing out and then relaunching the game); and (2) when AWE64 sfx are used for the first time in the game, for instance, on the first footstep sound effect of walking forward in the game. Further, when the game sfx are first launched in the game and then the game is exited out of and then re-opened, the pop/crackle happens again whenever the game launches again.
Although I am a novice when it comes to hardware and by no means an expert, I did some extensive online research, that may have possibly pointed to the pop/crackle occurring when the AWE64 switches between 8-bit mode and 16-bit mode? (I think that Unlimited Adventures may have originally been designed to use 8-bit mode.) The pop/crackle is rather hard on the ears, especially on speakers with the Treble and Bass controls turned up and/or that have built-in amplifiers...
Also, I don't quite understand why playing this particular game triggers the pop/crackle noise, since I have other games from around the same time period or even older, and some or all of which may possibly use 8-bit mode as well, like Conquests of Camelot and Conquests of the Longbow, as well as the Quest For Glory series -- none of which generated the pop/crackle, on the same AWE64 Gold? Is there any way to manually disable or override it from occurring in Unlimited Adventures?
ETA: this pop/crackle effect does not occur on the low-cost Aztech SoundBlaster clone card that originally shipped with my original classic gaming and MIDI rig, and I even considered removing the AWE64 Gold and putting the Aztech card back in to eliminate the pop/crackle, but if I actually did so, I would lose the up-to-28MB soundfont capability I have with my memory-upgraded AWE 64 Gold, and so I was hoping to be able to keep the AWE64 Gold installed, minus the crackling noise... 🙁