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First post, by Tesseract

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I spent all afternoon Friday getting TR1 running with Glidos, and I had it going perfectly... graphics, sound, FMV, music all A-OK. Played level 1 with Matthew Hill's enhanced texture pack and it was a thing of beauty. I hit the end of level 2 expecting to see the dreaded spinning logo, and was debating whether to pay the $10, but instead I got lock-up. It just stuck at the stat screen and wouldn't load level 3. Is this the new method of getting people to pay, or do I have a technical problem?

Tess

Reply 1 of 8, by Glidos

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No. That's a bad sign. Can you get TR to work without Glidos to see if you
get the same problem. Could be a scratch on the CD maybe. There isn't even a cut scene between levels 2 & 3.

This is v1.28 off the glidos web site, yes?

Reply 2 of 8, by Tesseract

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It was v1.27. Since reading your reply, I have downloaded v1.28, uninstalled all related files, including Glidos, VDMS, and TR1, and started over. I found that the original tomb.exe off my CD was a little flaky and played fine fro the savegame I inserted, and had no problem loading level 3. (I prudently created a savegame at this point.) Then I replaced the original tomb.exe with the VoodooRush version per the instructions. This version won't run at all without Glidos-- it just goes to black screen and I have to Ctrl-Alt-Del out. I re-installed Glidos v1.28 and tried again. It works with Glidos, but I still can't transition from level 2 to level 3. BUT my savegame at the beginning of level 3 works. You are right, the spinning logo is hihgly annoying, but I will try to get through level 3 and see if this re-occurs at the end of level 3. if not, I have a successful workaround. If so, I'll update.

Tess

Reply 3 of 8, by Tesseract

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No dice. It got very buggy in level 3, and locked up 5 times, forcing me to Ctrl-Alt-Del out and restart the program. The lock-ups in the level were random and did not re-occur either at a specific point or with a specific action. (I had a few of these lock-ups playing levels 1 and 2, but not nearly this many.) Then it refused to load level 4, again locking up on the stat screen between levels. That lockup is reproducible. I also have had problems several times just getting it to run at all, and a few times it's taken 3-4 tries to get it to run, so obviously something about my installation is a bit temperamental anyway.

Here's my system info if it might help anyone have any ideas about what's causing this:

Processor type and speed: Celeron 1.1 GHz
Amount and type of RAM: 256 MB
Video board w/ RAM amount and type: nVidia GeForce 3 Ti200 w/64 MB RAM
Sound board: Creative SB Live series
Operating system: Win XP Home
Running VDMS 2.0.4

Everything about running legacy software seems more complicated in WinXP, so I'm betting it may be an XP-related problem.

Tess

Reply 5 of 8, by Tesseract

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According to XP, I'm running driver version 5.2.1.6 dated 10/6/03 for the GeForce card.

When I ran the original tomb.exe without Glidos, I was still using VDMS and it ran fine.

I don't hve anything running in the background except a Mozilla window and the usual stuff that's always there when Windows is running.

I will try the screensaver thing.

Thanks,
Tess

Reply 7 of 8, by Guest

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Check you don't have nView desktop management enabled; I've known that give problems. Close Mozilla.

But really, I don't know. Locking up is usually down to something running in the background. Glidos is unusual in having a windows program and DOS program working together.

You could try removing "VESASupport Yes" from yout glidos.ini file, that might help take the strain off a celeron 1.1 GHz. Actually that's well worth a try. I'd imagine the movies stutter a bit when using Glidos's VESA support on a cele.

Reply 8 of 8, by Tesseract

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I found and closed all non-system background processes and turned off VESA support, and for a minute I thought I had it beat. On the first try, Level 4 successfully loaded. But when I tried to duplicate it, it locked up again 5 times in a row. TR1 seems to be buggier than ever today, and it failed to launch properly about 4 out of 10 tries, locking up so bad I had to use the reset button. I also noticed that every time I get the stat screen lock-up, when I Ctrl-Alt-Del to the Task manager, it shows 100% CPU usage, which drops to 1 or 2% as soon as I manually end the DOS window. Looks like I will not be re-playing TR1 after all. 🙁 Thanks for your insight, though.

Tess

PS: the FMV at the beginning of the game ran fine- no stutters.