First post, by doaks80
I have been playing HL Blue Shift on a Voodoo5 (factory settings) and 19" LCD and have noticed something strange.
Basically the overall environment is very grey, but with certain red color aspects, such as the railing next to walk ways.
What I notice is that anything red leaves very noticeable streaks as I move it in my field of vision, e.g. if I turn my head left (in the game that is), the object appears to move right, leaving a red trail behind it to the left.
No other color object in the game does this, only red.
Is it the LCD...the saturated red pixels not switching to grey fast enough (grey is always the background color)? Or the V5? I have tried everything from vertical sync to triple buffering to AA but nothing changes.
It does not make the game unplayable but is somewhat annoying.
The LCD claims to be running at 75hz...the frame rate was definitely less than that when I bumped up AA to 4x...so if the monitor can redraw the screen faster than the card updating the buffer...
Or is it just my eyes perceiving motion blur and the red saturates my visual perception system?
k6-3+ 400 / s3 virge DX+voodoo1 / awe32(32mb)
via c3 866 / s3 savage4+voodoo2 sli / audigy1+awe64(8mb)
athlon xp 3200+ / voodoo5 5500 / diamond mx300
pentium4 3400 / geforce fx5950U / audigy2 ZS
core2duo E8500 / radeon HD5850 / x-fi titanium