VOGONS


First post, by plussken

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Hi guys, first post here. I do realize that number of 3dfx related posts is more than enough at vogons, yet I would ask community for another advice.

My current build is at stage of compulsive hoarding with only one or two pieces left. That is right, I still cannot pick ''correct'' voodoo. That I have now is:

  • * PIII at P3B-F
    * Ti4200
    * SB Live (which is going to be replaced with Monster sound as soon as I find sane seller)
    * AWE64 gold

As I stick to GF really really bad, my only option is PCI version. (Well, not only. I considered an AGP2PCI bridge for V3, but thought is not solid.) That I have locally is V4500, which cost exactly sh1tload of money. More than 200 USD. This is not deal-breaking, but quite considerable in my opinion. That I love about late voodoo is AA/AF and I realize that 4500 is suck here. There are several 5500 available at market but they are both AGP, and as I notices before -- I prefer to have GF as primary card. Of course I also checked ebay for 5500 PCI but price+delivery+custom clearance (sic!) make this ridiculously irrelevant.

So dear guys, do I need this hardware? That should I check before buying?

Reply 1 of 17, by Putas

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plussken wrote:

So dear guys, do I need this hardware?

How are we supposed to know?

Reply 2 of 17, by plussken

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I meant efficiency/price ratio for late glide

Reply 3 of 17, by elianda

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Your argumentation is messed up:

You want a Voodoo that is fast while AA/AF is enabled -> Voodoo 5 5500.
You want to have a GF as primary card.

Options are:
- Get a V5 5500 PCI preferably with DVI.

- Get a V5 5500 AGP and use a PCI GF card. You can also use a PCI card as primary.

- If you do not want to spend the money, skip AA/AF and get Voodoo2 SLI, which is PCI and intrinsic secondary.

- If you do not want to spend the money for V2 SLI, skip AA/AF and get Voodoo3 PCI.

- Other PCI Voodoos as Voodoo 1, Rush and Banshee PCI are likely no option as they are likely too slow for the games you run on the P III.

I don't see the point where the targeting for a V4 4500 PCI originates.

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Reply 4 of 17, by plussken

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elianda wrote:

Get a V5 5500 AGP and use a PCI GF card. You can also use a PCI card as primary.

Hmm, I never thought about such option, thank you!

Reply 5 of 17, by swaaye

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Or use GeForce card with Zeckensack Glide wrapper. GeForce FX or newer is best for that but all GeForce cards will work. Ironically this seems to work better than Voodoo5 with some Glide games. Wheel of Time is somewhat glitchy and fugly with Voodoo 5 at times for example.

Use UTGLR for Unreal, UT, Deus Ex, Rune. Works with any GeForce. Supports anisotropic filtering and MSAA. S3TC. Etc.

BTW GeForce 4 is first with fixed DXT1/S3TC quality.

Reply 6 of 17, by meljor

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Having 2 primary cards is not ideal, you might have to switch them in bios (and cable also if you do not have a switch for it) at startup. I would go for a voodoo2 or sli setup if you really want to keep a geforce in there.

Voodoo4 is not a bad card and is as fast or a tiny bit faster as a voodoo3 3500 with the added benefit of AA and 32bit color support. With 2xAA enabled (is max setting with v4) it will be performing around a single voodoo2 (I guess) so it is still usable with older glide games. PCI versions are fairly rare and expensive for v4 and v5.

asus tx97-e, 233mmx, voodoo1, s3 virge ,sb16
asus p5a, k6-3+ @ 550mhz, voodoo2 12mb sli, gf2 gts, awe32
asus p3b-f, p3-700, voodoo3 3500TV agp, awe64
asus tusl2-c, p3-S 1,4ghz, voodoo5 5500, live!
asus a7n8x DL, barton cpu, 6800ultra, Voodoo3 pci, audigy1

Reply 7 of 17, by infiniteclouds

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Is there really any reason for the added features of the V4-V5 at all? Any games that require Glide aren't going to support higher than 256x256 textures or 32-bit color. If a game DOES support larger texture sizes and 32-bit color then it will also support OpenGL or Direct3D. In fact, can a V5 even properly do glide-only games? I know you can get, for instance, Redguard, to work with a V3... but a 5?

Reply 8 of 17, by meljor

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infiniteclouds wrote:

Is there really any reason for the added features of the V4-V5 at all? Any games that require Glide aren't going to support higher than 256x256 textures or 32-bit color. If a game DOES support larger texture sizes and 32-bit color then it will also support OpenGL or Direct3D. In fact, can a V5 even properly do glide-only games? I know you can get, for instance, Redguard, to work with a V3... but a 5?

In short: yes you can when it comes to the later (windows) glide games, dos can be a challenge. But any game that works with a v3 can work with a voodoo4/5.

These were graphics accelerators, not just ''glide cards''. They had to do a good job at direct3d games and features as well because of the firm competition. It's not like people only bought 3dfx cards for glide (like we do today). Voodoo4 and 5 were supposed to compete against Geforce256 and Geforce2, they pretty much lost that battle but to me they are still amazing cards.

asus tx97-e, 233mmx, voodoo1, s3 virge ,sb16
asus p5a, k6-3+ @ 550mhz, voodoo2 12mb sli, gf2 gts, awe32
asus p3b-f, p3-700, voodoo3 3500TV agp, awe64
asus tusl2-c, p3-S 1,4ghz, voodoo5 5500, live!
asus a7n8x DL, barton cpu, 6800ultra, Voodoo3 pci, audigy1

Reply 9 of 17, by infiniteclouds

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True -- but there isn't really much of a reason to use a Voodoo card for D3D games or OpenGL over a Geforce.

But any game that works with a v3 can work with a voodoo4/5.

I would love to see someone pull of Redguard on a Voodoo 5 -- I wasn't able to do it.

Reply 10 of 17, by meljor

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infiniteclouds wrote:

True -- but there isn't really much of a reason to use a Voodoo card for D3D games or OpenGL over a Geforce.

Why not? It can still do that. There isn't really much of a reason to use a Geforce if you also want glide... (well, not completely right. I guess that's another reason why the voodoo2's are so popular 🤣 )

asus tx97-e, 233mmx, voodoo1, s3 virge ,sb16
asus p5a, k6-3+ @ 550mhz, voodoo2 12mb sli, gf2 gts, awe32
asus p3b-f, p3-700, voodoo3 3500TV agp, awe64
asus tusl2-c, p3-S 1,4ghz, voodoo5 5500, live!
asus a7n8x DL, barton cpu, 6800ultra, Voodoo3 pci, audigy1

Reply 11 of 17, by swaaye

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I got DOS Carmageddon working with Voodoo5 and even FSAA. The key was the Voodoo2 patch and I think to let it first boot Windows then restart back to DOS. Seems that initializes the card in some way. And then there's a DOS environment variable for FSAA.

Voodoo5 can definitely work better than GeForce in D3D in some cases from a compatibility standpoint. For example those games with font rendering issues. Like Shadows of the Empire and Xwing Alliance. The days when D3D meant "built for Voodoo, but sorta supports those flaky competing cards too".

I think GeForce 3 is when Voodoo5 is finally really outclassed. GF3 has appealing features and is much faster.

Reply 12 of 17, by infiniteclouds

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..but a Geforce 3 or even newer won't work better for those older D3D games? I didn't realize that they had flaky support for early D3D.

Getting DOS games working with a V5 and AA is impressive. I'd like to see videos of that -- or Tomb Raider, since that can be made to work with a V3.

Reply 13 of 17, by Schyz

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I was in your same situation, P3B-F with P3, Nvidia in the AGP port, and wanted the cherry on top with a Voodoo PCI.

I bought a Voodoo 5 PCI and ended up putting a Voodoo 2 instead. Why? Voodoo 2 is perfect for those games made for Glide, or early Direct X, but for something a bit more modern (DirectX 6-8, OpenGL) the Nvidia card will just eat everything, with good VGA signal, 32-bit colour, full OpenGL support, and no issues at all.

Also Voodoo 2 will have much better compatibility with most Glide-only games (even DOS games with some tweaks), something that Voodoo 5 could not achieve in my experience. And the Ti4200 is a beast compared to the Voodoo 5, and despite what some say, it has better support for DOS games (SVGA/VESA/exotic resolutions, etc. not talking about 3D acceleration).

Having 2 graphics cards in Windows 98 SE is possible and you can even choose the card by selecting the priority AGP/PCI on BIOS, but it's such a pain to use, compared to the seamless VGA switching of a Voodoo 2.

If you have a fast Pentium 3 with a Voodoo 2, I recommend you to use the V3.03.00b drivers, those are the only ones that work in my machine due to fast CPU. Also, DOS games with driver built-in will have issues, not because the game doesn't like fast CPUs, but because the DOS driver will break.

I have several retro gaming machines, and I've never found a place for the Voodoo 5. A card that not many people buy is a card that not many games will support properly.

Reply 14 of 17, by doaks80

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Schyz wrote:

I have several retro gaming machines, and I've never found a place for the Voodoo 5. A card that not many people buy is a card that not many games will support properly.

I sort of agree with most of your points, but I found that the V5 is great for a small period from around 99-2001. There are late-era Glide games like Half Life, Unreal Tournament, etc and play wonderfully well on the Voodoo5. I am playing Clive Barkers Undying on there now and it is great. On top of Glide games it does D3D/OpenGl games well enough as well, with a real OpenGl ICD.

Now I know a Ti4200 would smash it for D3D/OpenGl, but the Ti4200 came out in 2002 which is a bit after this era...the V5 came out in 2000 so it's a tough comparison.

For me...the retro value of 3dfx's final released product, great support for late-era Glide games and good support for D3D/OpenGl...what's not to love?

(ok the cost and the fact the die easily but apart from that...)

k6-3+ 400 / s3 virge DX+voodoo1 / awe32(32mb)
via c3 866 / s3 savage4+voodoo2 sli / audigy1+awe64(8mb)
athlon xp 3200+ / voodoo5 5500 / diamond mx300
pentium4 3400 / geforce fx5950U / audigy2 ZS
core2duo E8500 / radeon HD5850 / x-fi titanium

Reply 15 of 17, by Schyz

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doaks80 wrote:

Now I know a Ti4200 would smash it for D3D/OpenGl, but the Ti4200 came out in 2002 which is a bit after this era...the V5 came out in 2000 so it's a tough comparison.

The comment about the Ti4200 is becasue he already has one. A Nvidia card from the period would still give great performance, especially with 32-bit colour, but nowadays it's very hard to get one of those for a good price and no leaking capacitors. Much easier to go for GeForce 4, more reliable hardware and still great Win98 support. I personally use a GeForce FX 5950 Ultra but even with a Pentium III 1400 MHz that card is overkill.

Late Glide games rarely support glide-only exclusively and can benefit from the hassle-free Nvidia drivers, no miniGL, no WickedGL, stable OpenGL, better 32-bit colour performance, better performance, plenty of anti-aliasing and anisotropic options.

In short, in my humble opinion, the best combo for Win9X games is Nvidia for late, standard API games, and Voodoo 2 for early DirectX and GLide games.

Reply 16 of 17, by Davros

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try a wrapper possibly an older one

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Reply 17 of 17, by infiniteclouds

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Schyz wrote:

I personally use a GeForce FX 5950 Ultra but even with a Pentium III 1400 MHz that card is overkill.

Unless you're going for max resolutions and max AA on Homeworld, Dungeon Keeper 2 or Black and White.