First post, by Staticblast
I just encountered the strangest behaviour with GTA1. So I found out that it has a 3dfx Glide mode for DOS, and I wanted to see how it compared with the D3D implementation in Windows. So, of course I go and boot it up on my computer with an Orchid Righteous 3D, and it starts, goes into the menu and everything, but the moment I select a character to start playing, black screen, no response. Not even sound.
I honestly thought my Orchid had died, because I didn't hear the click, so I started doing tests. Running demos in Windows, etc. Unfortunately, it's dual-running with my Voodoo 3, so most of the tests went to that instead. Copying over the glide2x.ovl from c:\windows did jack squat. Eventually, I remembered that Tomb Raider was static linked, and when I installed and ran that, *click*, running fine on the Orchid.
So now I'm left with the following questions: What is wrong with GTA/my drivers, and can I expect this same behaviour from other games that don't have static links? More importantly, how can I work around this? My initial hypothesis is that the Voodoo 3 is somehow being used for GTA instead and lacks compatibility, but that doesn't sound right. The Voodoo 3 should be backwards compatible if the software uses dynamic links, right?
4-in-1 build (thanks Phil!): AMD K6-III+ 450 / SOYO 5EMA+ / 128MB SDRAM / 80GB Seagate HDD / Voodoo 3 3000 / Orchid Righteous 3D / Sound Blaster CT2960 / MPU-401 PCMIDI Clone / HxC Floppy Emulator / 15" CRT monitor