First post, by mikedebian
No sound cards of the newer sorts works under DOS and especially on newer motherboards (excluding in many cases, mpxplay), and with drivers having to be specific to each card and reroute everything that a game outputs (so far, I think this is how it works?), as far as I know.
Having tested various newer motherboards, various PCI cards such as with the Yamaha 7x chipset, I've had no luck. It registers it in DOS for example, auto detects it, but it freezes once it tries to output sound/crashes with errors/unable to play sounds.
This is all fair, it are old games, old systems and I understand that.
I have extremely little understanding about the undertakings of this and all of the technical behind it, so simply asking a question that's been on my mind.
If possible to put Sound blaster 16/Compatible chips on a PCI-E board, the southbridge would still make it not work, correct?
But, is there a way to make a specifically tailored PCI-E soundcard with those chips work with a wrapper, specific "driver" for MSDOS?
Would it still depend heavily on the chipset? Is none of this relevant?
I know that vogons has a lot of expert on this subject, and maybe these questions are dumb, or to be scoffed at, but I have to ask. Sorry for my bad english.