Well my "Gold Pack" CD is doing little more than nothing.
Tried the "ripped" version with some success. Pretty much the same results as Pinball2000:
In XP with VDMSound:
SoundBlaster audio (sounds effects and MOD music) sounds slightly distorted. Listenable, but not very good.
MIDI audio sounds...weird. It plays properly but MOD doesn't translate to MIDI very well.
Audio seems to induce lag during play. VDMS.log reports:
@W - 12:01:13.847 - SBController
HandleTransfer: DMA updates too infrequent (unable to keep up with
desired transfer rate), requesting boost
(I increased DMA, no change)
Even when run in silence, there seems to be lag (especially when the ball is moving quickly). So this seems to be a "Hates NT" game.
In XP with DosBox v0.56:
SoundBlaster audio doesn't work. Occasional noise, nothing else.
If you enable the speaker in the .CONF file and choose speaker, you'll get the same sound as with SoundBlaster. There's some slight distortion, so you'll probably want to choose "Sound Effects" only (menu music, etc.. still plays).
Downside of DosBox is that the LED displays are garbage, which means you can't see your score, or "REALLY QUIT?" messages.
Upside is that gameplay seems consistently smooth (which also means faster gameplay).
Since the Amiga and PC versions of "Pinball Dreams" are identical (unlike some later releases), the Amiga version is probably the best bet right now.