Thanks a lot to both you and SaPu 😀. Following Vlad R's instructions, the game now detects the CD, however CD music is messed up severely, ie there is lots of skipping and eventually it cuts out completely. The interesting thing is that whenever I "minimize" Screamer (not recoverable) or terminate it altogether, the CDDA picks up again and continues to play without a hitch until the CD is removed manually from the drive. My solution was to disable CD music from within the game, thus minimizing CD access and giving me a good overall speed-up and rather nice SFX in conjunction with VDMS.
The problem is that the game will reproducibly crash at a certain point, whether this is VDMS related though, I doubt. I've had problems in the past getting it to run stable on various machinesm and OS's, even under pure DOS and in a DOS box under both Win95 and Win98, so I'd attribute this to buggy game code rather than anything else. Speaking of which, I've got it to install and "work" under Win95 in Bochs, and at about two seconds per frame, too 😁. Game setup detected a Pentium @ 1MHz, 🤣.
My real specs are Windows 2000 with SP3, 256 Megs and and P3@600.
One more question: I couldn't find the logfile for SaPuCDEX? Is logging disabled in vx.x.0.3? Thanks again.