First post, by BardBun
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Dunno how active the developement of dgVoodoo2 is, but would it be possible to add Super Sampling (SSAA) as Anti-aliasing option into it?
MSAA is mostly nice but on some games it can cause graphical issues, like blocky shadows.
(similar things, amogst pixelated textures, can happen if you force the resolution to be higher with dgVoodoo2)
The SSAA option of my graphics card (RX 580) will only work on DX9 games when forced.
As I use dgVoodoo2 to play with the DX12 option it won't work on it.
(but the DX12 option allows for other things such as Image Sharpening to be used, which is nice)