VOGONS


First post, by Guest

User metadata

I have TFT monitor, whose default resolution is 1280 x 1024 pixels. Using other resolutions, the image is bad.

If the original resolution of DOS game is f.ex 320 x 200 pixels, is it possible to run it in 3x (960 x 600 pixels) or 4x (1280 x 800 pixels) window holding full screen resolution still at 1280 x 1024.

In the config file there's no possible to give parameter scalervalue normal3xor normal4x.

Reply 1 of 7, by Qbix

User metadata
Rank DOSBox Author
Rank
DOSBox Author

set output=overlay
and use hwscale=3 or hwscale=4

Water flows down the stream
How to ask questions the smart way!

Reply 2 of 7, by red_avatar

User metadata
Rank Oldbie
Rank
Oldbie

A problem with this: it "softens" the edges of the graphics, something I'd rather not have. Is there a way to just increase the size of the window without having fuzzy edges?

http://www.stevieparmentier.com/edges.jpg

This is from Leisure Suit Larry 3 and as you can see, it's quite obvious. I prefer the real pixel look.

scaler=normal2x is a good straight pixel-resize but it only doubles, while I'd like to have it 3x or 4x for my LCD screen. 2x is just too small.

Reply 3 of 7, by mirekluza

User metadata
Rank DOSBox Moderator
Rank
DOSBox Moderator

What about output=openglnb ...
This is OpenGL without filtering...

Mirek

Reply 5 of 7, by red_avatar

User metadata
Rank Oldbie
Rank
Oldbie

Thanks, been using your version with D3D. Does the D3D mode use more CPU power than normal2X surface ?

Reply 6 of 7, by gulikoza

User metadata
Rank Oldbie
Rank
Oldbie

Actually it should be less since the pixels are stretched by hardware...

Reply 7 of 7, by red_avatar

User metadata
Rank Oldbie
Rank
Oldbie

Good - it works fine so far, very sharp clean pixels. Good job.