First post, by dr.zeissler
Hi there,
I would love to optimize my old OpenGL games to get the most out of the individual game.
I really don't like the "smoothness" the standard settings give most old games, software-mode
looks mostly better but then thing like the sky are not smooth scrolling anymore, so it has to
be a combination of both)
So I checked my hardware (i815 solano with i752 gfx-chip) and this thing is capable of
anisotropic filtering. So I made some tests but I can't activate the anisotropic filtering.
What is the correct way to turn on anisotropic filtering via autoexec.cfg
(HL1, Gunman, Q1, Q2,)
I am using only GL_LINEAR so the near objects are filtered, but the things that are farer away are not smoothed out completely.
Doc
Retro-Gamer 😀 ...on different machines