First post, by Unregistered
If this has been previously answered my apologies, I've been scouring the forum for about 20 minutes but haven't seen any topics about it:
I'm running windows XP and want to play Duke3d. If I use NOFLB, without loading VDMS, I can get high resolutions but choppy sound. If I run VDMS, tweak the latencies, and not load NOFLB, I can get perfect sound but can only run in non-vesa resolutions. If I load VDMS, load NOLFB, and then try running Duke3d, the game crashes as soon as the "Duke Nukem" symbol appears (i.e. the first instance of a graphic in the game).
Any idea wtf I'm doing wrong? Seems odd that, seperately, both programs work fine, but together they crash duke :(
Thanks in advance
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Edit: systeminfo
1. Iwill XP333-R
2. Athlon 1.4 Tbird
3. DDR266 - 258MB
4. GeForce2 Ultra
5. SB Live! value
6. WinXP SP1
7. Duke3d, 1.3
8. Dropped dma polling to 2/5, changed output from Directsound to waveout, changed latency to 30ms. In Duke, 22khz, 8 voices, 16bit sound.