First post, by r00tb33r
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RoadRash (1996 Windows) includes AWE32 support, has custom SBK soundfonts and SBK MIDIs, and aweman32.dll file.
I, however, have no luck getting my AWE32 to use those files. I know for sure because the game ignores when I remove the SBK MIDI files, it plays the regular ones, and only complains when the regular ones are missing.
Is there like a command line switch that enables the AWE32 support? No difference between running rashme.exe and roadrash.exe
Anyone know?