First post, by Marco
Marco
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Oldbie
Hi all,
You often read about console games for enthusiasts did optimize old games to run much faster on their original consoles as Mario64 etc etc.
Are there such examples for PCs (386) as well? Only am aware of Fastdoom which comes close to this.
Thanks
Marco
1) VLSI SCAMP 311 | 386SX25@TI486SXLC2-50@63 | 16MB | CL-GD5434 | CT2830| SCC-1 | MT32 | WDC160GB/7200/8MB | Fast-SCSI AHA 1542CF + BlueSCSI v2/15k U320
2) SIS486 | 486DX/2 66(@80) | 32MB | TGUI9440 | LAPC-I