Reply 540 of 894, by Peixoto
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wrote:Hello Peixoto, I'm having trouble using your injector with Little Big Adventure (LBA). […]
Hello Peixoto, I'm having trouble using your injector with Little Big Adventure (LBA).
* Playing LBA through LbaWin 0.8.1.
* Installed using the EU version of LBA.
* Using the most recent version of your injector (updated 2019-5-22).
* Any combination of injected settings (xBR scaler, looping music, compatibility options, plugged-in gamepad) causes the issues mentioned below.The issues I'm having:
* The entire screen is blacked out from the moment the starting Adeline Software logo appears, up until the main menu (can still hear the music/sound effects of the opening logos/cinematics).
* At the main menu, creating a save file (even naming it "auto", as your new save system recommends) or loading a pre-existing save file immediately results in a hang and CTD.Here is the accompanying error log:
CreateProcessA Hook: 0
CreateProcessW Hook: 0
Succeeded to create the DirectSound interfaces
Desktop 1920x1080
OpenAdapter Hook 0
DDraw.dll : C:\WINDOWS\SYSTEM32\DDRAW.dll
DirectDrawCreate Hook : 0
Succeeded to create DirectDraw
Succeeded to create Direct3D
Succeeded to hook IDirectDraw2::CreateSurface
Succeeded to hook IDirectDraw::CreateSurface
Succeeded to hook IDirectDrawSurface::restore
Succeeded to hook IDirect3DDevice::EndScene
Succeeded to hook IDirect3DDevice::AddViewport
Succeeded to hook IDirectDraw::EnumDisplayModes
Succeeded to hook IDirectDraw::SetDisplayMode
Succeeded to hook IDirectDraw2::SetDisplayMode
Succeeded to hook IDirect3DViewport::SetViewPort
Succeeded to hook IDirect3DViewport::GetViewPort
Succeeded to hook IDirect3DViewport::Clear
Succeeded to hook IDirect3DDevice::Execute
Succeeded to hook IDirectDrawSurface::flip
Succeeded to hook IDirectDraw::GetDisplayMode
Succeeded to hook IDirectDrawSurface::QueryInterface
Succeeded to hook IDirectDrawSurface::GetPixelFormat
Succeeded to hook IDirectDrawSurface::GetSurfaceDesc
Succeeded to hook IDirectDrawSurface::GetDC
Succeeded to hook IDirectDrawSurface::ReleaseDC
Succeeded to hook IDirectDrawSurface::GetPalette
Succeeded to hook IDirectDrawSurface::SetPalette
Succeeded to hook IDirectDrawPalette::SetEntries
Succeeded to hook IDirectDrawPalette::GetEntries
Succeeded to hook IDirectDrawSurface::Bltfast
Succeeded to hook IDirectDraw::SetCooperativeLevel
Succeeded to hook IDirectDraw2::SetCooperativeLevel
So far, so good
CreateFile Hook : 0 <- 0 means no error
CloseHandle Hook : 0 <- 0 means no error
I hope that this is fixable, as playing LbaWin with a gamepad would be great. Thanks for reading.
Your log is incomplete. Post the role thing.
Open scripts\lba with a text aditor and delete these lines:
logerr("CreateFile Hook : " InstallHook("LbaCreateFileA", pOpenFileA, "Kernel32.dll", "CreateFileA") " <- 0 means no error")
logerr("CloseHandle Hook : " InstallHook("LbaCloseHandle", pCloseHandle, "Kernel32.dll", "CloseHandle") " <- 0 means no error")
logerr("DeleteFile Hook : " InstallHook("LbaDeleteFile", pDeleteFile, "Kernel32.dll", "DeleteFileA") " <- 0 means no error")
that should solve the hanging, but you will only have the regular save system
Then change
Alt_blt(p1, p2, p3, p4, p5, p6)
to
__Alt_blt(p1, p2, p3, p4, p5, p6)
that should save the black screen
wrote:So, the zooming issue for Tomb Raider 2, 2 Gold, 3, and 3 Gold is still prevalent in this new version. I have the trace file, but this website won't let me upload it. Any other way I can get it to you?
https://1drv.ms/u/s!ApHOE-Ru-xkG5VkiNUkN_3MZd5RI
Try version one. Its the oldest i have
Upload your trace file somewhere else
wrote:...
HyperBlade DPI scaling settings should be handled. Try the latest version, and if it doesn't work post your log
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I'll check Battle Isle: The Andosia War and the games on the second post on the weekend