Just got it running on Win8.1 64bit. Installer from CD was a bit of a pain, as all the .exe files need Win95 compatibility (mtes […]
Just got it running on Win8.1 64bit. Installer from CD was a bit of a pain, as all the .exe files need Win95 compatibility (mtest.exe I think is the main culprit!). Once installed, then the version 3.0 patch proved painful (from http://mhtools.knoware.nl/files.htm), as it kept moaning about Win95 compatibility. Eventually I replaced the setup.exe with the updated 32bit InstallShield 5 one from http://www.reactos.org/forum/viewtopic.php?t=10988 and either that and/or Win95 compatibility eventually got the patch installed. Then I added the Nvidia HUD patched exe
Then the game worked fine, the only caveat is 2560x1440 on my screen wouldn't work, but at 1920x1080 the game is stretched, so it's better to run 1920x1440 for 4:3 correct aspect ratio. However in Direct3D (which looks best with the "Glenz" reflection effect), the framerate was limited to 30fps. So I used the ACT fix from http://www.blitzbasic.com/Community/post.php? … 77&post=1202630 and now it's gorgeous at 144fps!
p.s. no menu corruption for me on Nvidia 980, although I did get an error message when exiting the game, so I ran it once with Win95 compatibility, then exited, disabled compatibility back to normal and all was fine (maybe Windows remembers part of the compatibility settings, I'm not sure, seen it with other games too!).
That's my findings anyway.