Reply 20280 of 29597, by PTherapist
This weekend, for curiosity I've been trying out TRS-80 Color Computer games on my Dragon 32 computer, specifically cassette .cas files loaded via a CASDuino device.
I know the CoCo and the Dragon are similar, but I was curious to see what happens if you try to load a cassette image from a CoCo on the Dragon and I was quite surprised. Compatibility is hit and miss, but a lot does simply just work fine if it's programmed in machine code & doesn't rely heavily on the CoCo ROM, albeit in black & white for most games due to no NTSC artifact colour support on the Dragon. BASIC programmed stuff is non functional, no major loss there though. Some games that require keyboard input, due to the different keyboard mapping, for the most part you can usually find the correct key with trial & error.
A little bit of pointless fun and experimentation this weekend. Many of the worthwhile CoCo games were ported to the Dragon 32 anyway, either as direct ports or ports with different names. Still good to have options though. I did notice 1 improvement, the CoCo version of Zaxxon is a little better than the Dragon 32 version as it's in the high res mode and doesn't have the weird graphics glitches/missing graphics of the Dragon version.