there are quite a few i agree with!
i'd add Quake and Quake 2 - both good gameplay but for me without much immersion or sense of 'being there'. I actually like Doom3 and Quake 4, though still not quite enough to consider myself a fan
GTA4 - it is impressive looking, i like the setting - but it's let down by ridiculous spec demands on a PC, unforgivably sloppy driving implementation and awkward contradiction between protagonists sympathetic 'realistic / gritty' story and the fact that he's a murderer (and inevitably, given the awful driving mechanics, a hit and run criminal too!)
point & click like monkey island - i want to like them but instead simply appreciate them for what they were at the time and not actually play them
Sombrero wrote on 2022-04-21, 06:57:
Halo: Combat Evolved:
I liked the music and the sci-fi plot, but I thought the levels were very repetitive and boring and wasn't terribly fond of the goofy comic book enemies either.
absolutely! a good enough game in gameplay terms but a wasted setting and cartoon enemies made this a lost opportunity in my view
SuperDeadite wrote on 2022-04-21, 12:01:
Blood. Episode 1 is fun, the rest of the game is so bland and boring. The gameplay "flow" is really poor too. Shooting flares into hoards if zombies then running in circles for 10 seconds waiting for them to ignite is just not fun. Having to quick save before every door because the corners have hidden hitscanners is not fun. Voodoo Doll is fun, but you need to save it for the gargoyles, so you can't just enjoy it.... I really don't get the current love for this game.
I think the oldschool difficulty is part of the current interest, plus the setting was strange and interesting - but i agree that after the first few maps it started to lose its grip
Jasin Natael wrote on 2022-04-21, 13:48:
I hate, hate , HATE turn based combat games. I can't fathom why anyone would enjoy playing them.
i quite like them sometimes for the 'chess game' feel but for me turn based is nicer in an RPG, where action that tends to favor twitch over tactics spoils the story imo
Namrok wrote on 2022-04-21, 14:57:
Man, I was all about Quake 3 over Unreal Tournament back in the day. My memory of it back then was that UT just didn't feel as responsive or performant. Quake 3 just ran better on a wider variety of computers.
I liked both Q3 and UT, preferring the latter overall and feeling it was more responsive to play. I've never seen a direct performance comparison with FPS, I/O response etc, would be interesting to see.
creepingnet wrote on 2022-04-21, 20:08:
Another genre I don't really get into much is the "fighting" genre, ie Street Fighter, Mortal Kombat, or Tekken (and similar). These games just bore me and goes either one of two ways: either I kick everyone's patoot while bashing buttons randomly like a maniac, or I lose because I don't have the foggiest idea what I'm doing
totally agree while also accepting that there is genuine tactical play involved for those in the know, in the first 10+ plays it just feels like you're watching something not interacting, a steep learning curve not worth ascending imo
TheMobRules wrote on 2022-04-22, 02:44:
Also, MMORPGs. The amount of grinding is unfathomable, and one of the things I value the most about games in general, which is inmersion, is almost non-existant.
good points - they waste time and do not let you escape into imagination nor can you escape doing 'work'