Stopping by to say thank you to @gerwin and @crvs for the updated port. I have been trying out various DOS ports fromSMMU to Doom Legacy to more exotic stuff like Steve's Boom or Caves of Despair Eternity Engine build. With the ICH7 machines I have been running original games worked very nice, but source ports had all manner of issues from segfaults to sound setup problems. None of that has come up with MBF 2.04 so far, so I may have settled finally on my personal preference for playing Doom in 320x200.
I have two questions
- if I prefer the convenience of Windows 98 for running DOS games, would it matter which DOS extender the port has been engineered to use?
- does MBF have support for MAPINFO of any sort? E.g. if wad has secret level entries/exits on different levels compared to original ID games, would it handle this?
GA-G41M-Combo G41/ICH7 - Core 2 Quad Q9550 - DDR3 1033 - Radeon RX570 - YMF744 (Cobra) - X3MB (Buran)
Beetle/M/i815+ICH2 - Celeron 566Mhz - Opti 924 (Typhoon Media)