Reply 200 of 269, by Kerr Avon
ZellSF wrote on 2022-07-03, 12:26:I didn't say it first appeared in 1992, I said it was popularized in 1992. That said the complaints about game breaking bugs are nonsensical too.
Really not buying your justification for why you feel this is relevant; if there's a thread that says "reasons to hate modern games" then logically I would expect to find complaints that are specific to modern games in it otherwise the thread would say "reasons to hate games".
Then by your logic, since this thread's title doesn't specify video games, and since this forum can have discussions about all sort of things (for example, the first page of this forum has a thread about cars, and another about favourite TV shows) then someone could say that a reason to hate modern games is that the football world cup is being held in a country that's too warn to comfortably play such a physical game in the summer. Would you say that that is a valid topic for this thread? It is according to your reasoning.
And sorry, but saying that " the complaints about game breaking bugs are nonsensical." and "if there's a thread that says "reasons to hate modern games" then logically I would expect to find complaints that are specific to modern games in it otherwise the thread would say "reasons to hate games" is wrong. If the topic creator had wanted to only list problems exclusive to modern games, as opposed to problems that apply to modern games regardless of how long gaming has suffered from those problems, then no doubt he would have said so. And he would have given a more precise time of "modern" games, to describe how far back he wanted to limit the discussion.
This topic would also be much shorter if it was limited to a specific meaning of the word "modern". How many (or rather, how few) problems and frustrations in video gaming have strictly appeared within say the past five years? Offhand, I can only think of one, that's features of a game being deleting by official patches (such as the music in the GTA games), and even that might be older than five years, I don't know. Extend the time to ten years back, and I still can't think of a brand new gaming problem introduced within that time. Some older problems have been made worse, in more recent times, true, but what problems were new to the last five or ten years?
Even the problem of games that you've paid for no longer being able to be downloaded is older than ten years. On the original XBox, you could buy arcade games online, and when XBox Live! dropped it's support for the original XBox (in 2010, I think), then you could no longer download the games that you'd paid for.
dr_st wrote on 2022-07-03, 13:06:Kerr Avon wrote on 2022-07-03, 11:58:This has resulted in the games having some of their songs removed, not only when you redownload the games, but even if the game and the songs were already on your PC/console (in which case the songs were removed via a compulsory patch).
I wonder if anyone called the distributors out on the legality of this move. License expiration should only affect the ability of the licensor to use the licensed content in new products / new sales; it should not affect users who have purchased the product back when the license terms were valid.
I know nothing about the legal side of it, but even if you're right, it would probably take a court case to decide the issue, which would require someone with a lot of cash who was willing to fight for the rights to keep the music. And when does anyone ever fight for the rights of video gamers?
Kerr Avon wrote on 2022-07-03, 11:58:Pirates, of course, won't have to suffer this at all.
Legitimate owners of physical PC copies won't have, either.
Is it definite that people who have the PC game on disc haven't been targeted by a patch that removes the songs? And is the same true of people who have the game on disc for the online consoles (PS3 onwards, and XBox 360 onwards)?