VOGONS


MCGA Games (PC/DOS) - LCD vs CRT

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Reply 40 of 193, by Jo22

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.. continued

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

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Reply 41 of 193, by Jo22

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.. two more

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

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Reply 42 of 193, by Jo22

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^To what I can say, both MCGA and EGA modes look pretty similar on that TV tube.
Makes me wonder, what could have been done with SVGA or VBE. Could it still have improved picture quality on a late 80s era monitor?
Both 800x600 16c and 640x400 256c were at least possible with early ISA VGAs having 256KB.

800x600 had the advantage of being both SVGA (direct support in game) and VBE compatible (proto-VBE of 1989 supported 800x600 16c mode, as mode 6Ah and 101h).
In popular SVGA implementations, it used same memory layout as VGA/EGA in 16c, making it easy to support.
The old 6Ah mode number has same lenght as a VGA mode number, ideal for patching executables without a recompile.

640x400 by comparison wasn't known until VESA VBE 1.x (mode 100h).
It uses a multiple of 320x200 and supports the same colour count (256c) as mode 13h.
This makes downscaling (integer) to 320x200 possible, thus allowing for using a single set of graphics (640x400 256c).
Also, it works with all basic VGA monitors, with TVs and internal LCDs or gas plasma screens of notebooks/portables of the time.

There are indeed a few 640x400 DOS games in 256c..
I know of two, at least. "Die Höhlenwelt Saga" (the cave world saga) and a platformer..

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 43 of 193, by Jo22

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Zeliard

MCGA mode.

Information:
https://www.mobygames.com/game/189/zeliard/

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 44 of 193, by Jo22

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.. continued

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 45 of 193, by Jo22

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.. continued

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 46 of 193, by Jo22

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.. continued

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 47 of 193, by Jo22

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.. continued (almost done)

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 48 of 193, by Jo22

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.. two more

I've taken a few more screenshots of this game due to its art style and age (1987).
Hope you don't mind.

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 50 of 193, by Jo22

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Cobra Mission: Panic in Cobra City

MCGA mode.

Information:
https://www.mobygames.com/game/3404/cobra-mission/
https://www.mobygames.com/game/47426/cobra-mission/

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 51 of 193, by Jo22

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.. and VGA mode (for comparison).

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 53 of 193, by Jo22

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X-Men: Children of the Atom demo

"Cross-Men"? Some game about crossdressers? 🤷‍♂️

486 required. 😭

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 56 of 193, by Jo22

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Windoze

A Windows 3.1 themed Tetris game. Uses Standard VGA.

I consider including a few Windows 3.1 screenshots here, since that video about the Tandy VGM-225 monitor has footage of it, too.

Using Windows 3.1 GUI as a reference for old VGA (and MCGA) monitors in general seems plausible to me..
Most YT videos contain it anyway, and it gives an idea how things may relate to each other. 🙂

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 57 of 193, by Jo22

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xTetris

Tetris game with interesting shaped blocks.
Uses CGA, rather than MCGA. I know, in principle it doesn't belong here. But it has an image of Albert!
You simply can't ignore/exclude such a game. It's Albert, man!

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 58 of 193, by Jo22

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Hexxagon

Information:
https://www.mobygames.com/game/1039/hexxagon/

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 59 of 193, by Jo22

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688 Attack Sub

One of the earliest games using PS/2 graphics / MCGA.
Not very good, though. Looks mostly EGA-ish.
Digitized images do benefit the most, I think.

Information:
https://www.mobygames.com/game/2099/688-attack-sub/

Edit: It likely is displaying EGA graphics here.
The game will only use MCGA if no EGA mode can be set (which can be set on VGA cards, usually).
Source : https://trixter.oldskool.org/2017/10/01/the-f … -on-the-ibm-pc/

So for a workaround, the VGA card must either be forced into EGA mode (via MODE utility on ISA VGAs) or by overwriting some EGA files.

My apologies for this mistake here. 😔

Last edited by Jo22 on 2023-09-12, 18:14. Edited 1 time in total.

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//