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RReady Alpha (untested) February 18, 2024
https://1drv.ms/u/s!As-dKk-N73dSl1MMo-Zu9Ad0nTvO
MD5: 5020f718e62159af805ca9bad5bc89b1
Texturing fixes
- scverite.exe - mission screen texture single pixel boundary rounding fixes
- f1red.exe - End credits - developer names having strange underlining
- f1red.exe - Car spray/mist trails sometimes becoming corrupted (mis-sized)
Adds
-Palette texture caching for (for paletted textures) for f1red.exe. Should allow for more consistent framerates.
Can be disabled with CachePalettes=0 in rendition.cfg.
Includes
- vh2.exe ,vq**ke 2 in-memory patching for (WhiteMagicRaven tweaks).
[EDIT]- Log file code internal changes. Shouldn't make a difference.
This will be tested and released to the stored in the coming weeks (sans the watermark).
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Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda